mob-sakai / OpenSesame
A custom Roslyn compiler that allows access to internals/privates in other assemblies. Say "Open, Sesame!"
☆32Updated 3 years ago
Alternatives and similar repositories for OpenSesame:
Users that are interested in OpenSesame are comparing it to the libraries listed below
- .NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting☆19Updated 6 months ago
- ☆18Updated 2 years ago
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated last year
- Various collections which are completely unmanaged by the GC☆48Updated 4 years ago
- Improved stack trace display for Unity.☆37Updated 4 years ago
- ☆46Updated this week
- This is an internal implementation of Linq to NativeArray which uses C#8 feature☆30Updated 5 years ago
- Unity library for 2D/3D geometric computation, mesh algorithms, and more.☆29Updated 2 months ago
- Low-allocation ports of List, Dictionary, HashSet, Stack, and Queue using ArrayPool and Span.☆17Updated 11 months ago
- Common code library☆9Updated 2 years ago
- A simple mesh data viewer for Unity.☆23Updated 3 years ago
- 💉IoC container that uses code generation instead of reflection for managing and resolving dependencies as a basis☆18Updated 5 years ago
- Comparing C# ECS with Benchmark.Net and Roslyn Source Generators☆20Updated last week
- ☆39Updated last year
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).☆20Updated last year
- A pure C# implementation of sparse bitsets☆23Updated last year
- Functional extensions for Unity☆13Updated last year
- Compile a c# project to a internal accessible dll (for Unity)☆22Updated 4 years ago
- .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.☆49Updated this week
- An implementation of fody that runs from unity.☆28Updated 6 years ago
- C# reflection wrappers that provide portable, faster, and more natural APIs☆38Updated 8 years ago
- ☆14Updated 3 years ago
- Zero Allocation Strings☆20Updated 2 years ago
- Plugin-Based C# Code Generator☆25Updated 8 months ago
- Random generators for Unity is a collection of random generators, different distributions, modificators and filters.☆33Updated last year
- Additional types and functionality☆24Updated 3 years ago
- Bit packing library for C#☆32Updated 5 years ago
- Single class file drag and drop support for Unity on Windows☆11Updated 7 years ago
- Fluent style API for constructing custom editor menus presented using `GenericMenu` by default although alternative presentation can be c…☆10Updated 6 years ago