UnSkyToo / LiteGuiLinks
Immediate Mode GUI From Scratch
☆26Updated 6 months ago
Alternatives and similar repositories for LiteGui
Users that are interested in LiteGui are comparing it to the libraries listed below
Sorting:
- A C++ implementation of Recycler☆12Updated 4 months ago
- A C# port of the Lua v.5.1.4 virtual machine, parser, libraries and command-line utilities.☆29Updated 6 years ago
- .NET wrapper for Irrlicht Engine☆22Updated 6 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- Integration dear imgui to unity☆26Updated 6 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 6 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- Generate C# bindings from C headers☆28Updated 5 months ago
- An experimentation in creating a game engine from scratch with .NET Core☆17Updated last year
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 3 months ago
- Managed wrapper for the PhysFS library☆21Updated 7 years ago
- A simple C# example of Behavior Trees + Editor.☆74Updated last month
- Yet another .NET IL to C++ transpiler with concurrent GC☆30Updated 5 months ago
- Example project for embedding and interfacing with a .NET 6 runtime with C++ using https://github.com/KevinGliewe/dotnet_runtime☆16Updated 3 years ago
- PSD file parser library for C#☆40Updated last year
- A real-time rendering library☆42Updated 8 years ago
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆63Updated 8 months ago
- Material Graph Editor for Urho3D engine☆26Updated 3 years ago
- Simple, modern, code-only C# game engine!☆22Updated 8 months ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated 2 months ago
- Building an open source 3D real time strategy game!☆18Updated 2 years ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 8 months ago
- A Runtime implementation of ECMA-335 Common Language Infrastructure that is specifically designed for real-time applications.☆26Updated 4 years ago
- Minimal hackable C# ECS☆74Updated 2 years ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 4 years ago
- A C# mathematical expression solver with Unity3D compatibility☆20Updated 9 years ago
- net-ssa: A fast and easy-to-use register-based representation for .NET bytecode.☆32Updated last year
- A game engine editor built in WPF☆12Updated last year
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆53Updated 9 years ago