GAMES 102
☆292Mar 4, 2022Updated 4 years ago
Alternatives and similar repositories for GAMES102
Users that are interested in GAMES102 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Utopia Game Engine 无境游戏引擎☆493Apr 26, 2022Updated 4 years ago
- 00106501: Computer Graphics (Spring-Summer 2020)☆437Dec 29, 2023Updated 2 years ago
- Assignments of GAMES 102☆21Mar 12, 2021Updated 5 years ago
- My homework and projects in course GAMES102 (http://staff.ustc.edu.cn/~lgliu/Courses/GAMES102_2020/default.html).☆15Nov 7, 2021Updated 4 years ago
- The code of lesson “Digital Geometry Processing” with ACAM frame☆139May 29, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆76Jan 3, 2022Updated 4 years ago
- App of RTR, PTR and Editor☆796Mar 4, 2022Updated 4 years ago
- ☆362Oct 20, 2024Updated last year
- Qtaichi: Turn Drawing to Animation☆77Apr 19, 2022Updated 4 years ago
- Large Scene Rendering Viewer☆11Jan 6, 2022Updated 4 years ago
- Assignment skeleton for course on Discrete Differential Geometry (15-458/858)☆247Apr 24, 2024Updated 2 years ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,399Mar 31, 2022Updated 4 years ago
- A topology optimization framework written in Taichi programming language.☆64Oct 28, 2021Updated 4 years ago
- Dragon is a library about geometry processing.☆39Apr 16, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 图形学论文实现☆1,541Mar 6, 2022Updated 4 years ago
- notes and related materials for GAMES103☆87Feb 22, 2022Updated 4 years ago
- Piccolo (formerly Pilot) – mini game engine for games104☆6,658Sep 30, 2024Updated last year
- Ubpa CMake☆24Apr 29, 2026Updated 2 months ago
- 主要是学习闫老师的GAMES202高质量实时渲染完成的大作业☆149Oct 23, 2022Updated 3 years ago
- Ubpa Graphics Mathematics☆328Apr 8, 2022Updated 4 years ago
- Project-GAMES101☆15Jun 16, 2021Updated 5 years ago
- Course Page for Geometry Processing☆386Dec 1, 2022Updated 3 years ago
- Simple MPL-2.0-licensed C++ geometry processing library.☆5,057Jul 15, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A blank project example showing how to use libigl and cmake.☆162Aug 22, 2025Updated 11 months ago
- Ilum graphics playground for learning☆155Mar 24, 2025Updated last year
- High-Performance Rendering Framework on Stream Architectures☆1,031Updated this week
- GAMES202 homework☆36Dec 10, 2021Updated 4 years ago
- Must-read and classic books of computational geometry and computer graphics☆1,511Jul 7, 2024Updated 2 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆355Jul 23, 2023Updated 2 years ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,073Sep 3, 2023Updated 2 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,069Aug 22, 2022Updated 3 years ago
- GAMES101: 现代计算机图形学入门 作业☆643Oct 14, 2023Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Tutorials for the geometry-central geometry processing library.☆16Jul 3, 2020Updated 6 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆2,015Oct 12, 2019Updated 6 years ago
- ☆151Jan 13, 2020Updated 6 years ago
- links related to computer graphics and geometry processing☆11Apr 19, 2026Updated 3 months ago
- 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.☆9,992Oct 16, 2021Updated 4 years ago
- Advanced Physics Engines 2020: A Hands-on Tutorial☆587Nov 23, 2020Updated 5 years ago
- A 2D fluid engine built on Taichi . Developing ...☆20Aug 15, 2020Updated 5 years ago