dizhongzhu / Humanbody_Literatures
☆12Updated 3 years ago
Alternatives and similar repositories for Humanbody_Literatures:
Users that are interested in Humanbody_Literatures are comparing it to the libraries listed below
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆53Updated 10 months ago
- Pytorch implementation of human body SMPL model, support GPU training, batch processing and joint regression.☆30Updated 5 years ago
- Real-time VIBE: Frame by Frame Inference of VIBE (Video Inference for Human Body Pose and Shape Estimation)☆25Updated 3 years ago
- Use MHFormer [CVPR 2022] to do pose estimation and use Unity to control rig of model. (not real-time)☆18Updated 2 years ago
- The code of our PG paper☆14Updated 3 years ago
- Pytorch implementation of Re-Identification Supervised Texture Generation☆31Updated 5 years ago
- ☆38Updated last year
- Perspective Crop Layers in PyTorch☆37Updated 3 years ago
- [CVPR23] PoseExaminer: Automated Testing of Out-of-Distribution Robustness in Human Pose and Shape Estimation☆36Updated last year
- ☆50Updated 4 years ago
- Adapted signed distance function (SDF) for detecting collisions between 3D interacting hands.☆15Updated 2 years ago
- [CVPR 2021] Offical Pytorch implementation of "ContextPose: Context Modeling in 3D Human Pose Estimation: A Unified Perspective"☆48Updated 3 years ago
- This code is for pose-guided human animation from a single image.☆16Updated 3 years ago
- Official implementation for the paper "Semantics2Hands: Transferring Hand Motion Semantics between Avatars".☆22Updated last year
- ☆27Updated 3 years ago
- Source code of our BMVC 2021 paper: AniFormer: Data-driven 3D Animation with Transformer☆26Updated 3 years ago
- ☆31Updated 10 months ago
- PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions☆20Updated 4 years ago
- Neural Capture of Animatable 3D Human from Monocular Video(ECCV 2022)☆11Updated 2 years ago
- Official repo for our 3DV 2021 paper "Monocular 3D Reconstruction of Interacting Hands via Collision-Aware Factorized Refinements".☆48Updated 2 years ago
- Code for Contrastive-Geometry Networks for Generalized 3D Pose Transfer☆21Updated 2 years ago
- [CVPR 2021] Bilevel Online Adaptation for Human Mesh Reconstruction☆53Updated 3 years ago
- API for the dataset proposed in "Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior" @ TIP2022.☆23Updated last year
- A dataset for multiview 3D human pose estimation with detailed occlusion labels, powered by UnrealCV☆42Updated 4 years ago
- based on FBX SDK Python 2020.2 for scientific research purpose only bounded by license: https://smpl-x.is.tue.mpg.de/modellicense☆53Updated 3 years ago
- ☆14Updated 2 years ago
- Source code for ICCV 2021 paper, IEPGAN☆25Updated 2 years ago
- This project contains the ClonedPerson dataset and code described in our paper "Cloning Outfits from Real-World Images to 3D Characters f…☆74Updated last year
- tensorflow code for inverse face rendering☆19Updated 4 years ago
- ☆22Updated 2 years ago