Ubpa CMake
☆23Apr 29, 2026Updated this week
Alternatives and similar repositories for UCMake
Users that are interested in UCMake are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Ubpa Design Pattern☆28Apr 6, 2022Updated 4 years ago
- Ubpa DirectX 12 C++ Wrapper☆11Mar 7, 2022Updated 4 years ago
- 教育意义;基于物理的渲染器;闲着没事造轮子☆24Jul 13, 2019Updated 6 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆11Nov 1, 2019Updated 6 years ago
- ☆28May 19, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆21Oct 21, 2023Updated 2 years ago
- 用C++和DirectX 11实现的GAMES202作业☆68Oct 7, 2021Updated 4 years ago
- ☆32Jul 8, 2022Updated 3 years ago
- cuda based raytracer, if not cooing.☆11Jan 13, 2019Updated 7 years ago
- ElVis is a visualization system created for the accurate and interactive visualization of scalar fields produced by high-order spectral/h…☆14Oct 13, 2020Updated 5 years ago
- CGAL In Houdini☆13Feb 3, 2020Updated 6 years ago
- ☆27Dec 31, 2021Updated 4 years ago
- a simple physical based rendering renderer.☆13Sep 29, 2022Updated 3 years ago
- An optimization algorithm for the design of pneumatic soft robots.☆14Jul 30, 2025Updated 9 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆21Mar 18, 2024Updated 2 years ago
- Precomputed Radiance Transfert (PRT)☆14Oct 7, 2017Updated 8 years ago
- This tool aim to provide a clean and easy-to-use solution for Maya -> Unity animation dtata export pipeline.☆11Jan 4, 2018Updated 8 years ago
- ☆10Dec 3, 2020Updated 5 years ago
- Ubpa Frame Graph☆57Feb 14, 2022Updated 4 years ago
- A fast surface reconstruction method from Hermite points☆11Aug 26, 2019Updated 6 years ago
- Ocean,Leak,River simulation and rendering for Unreal.☆34Dec 12, 2023Updated 2 years ago
- Real time ray tracing example☆77Nov 23, 2018Updated 7 years ago
- MineCraft 3D打印机,其实主要还是体素化算法(Voxelizer)☆18Jan 18, 2017Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- rewrite Ray Tracing in a Weekend☆20Jun 13, 2019Updated 6 years ago
- My GGJ2019 game☆12Apr 3, 2019Updated 7 years ago
- GAMES101-现代计算机图形学入门-闫令琪☆11Mar 6, 2021Updated 5 years ago
- ☆11Jan 26, 2022Updated 4 years ago
- implementation of nori the raytracer☆10Aug 12, 2019Updated 6 years ago
- High-performance graph processing on hybrid CPU-GPU platforms by using dynamic load-balancing☆12Sep 15, 2016Updated 9 years ago
- ReSTIR DI in Falcor Rendering Framework☆13Aug 17, 2024Updated last year
- A collection of python utilities for mesh processing☆13Jan 20, 2023Updated 3 years ago
- 浙江大学 2023 学年秋冬学期《数字逻辑设计》实验文档。☆12Jan 11, 2024Updated 2 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A Taichi extension library providing a set of GLSL-alike helper functions☆72Feb 22, 2022Updated 4 years ago
- ☆12May 29, 2024Updated last year
- This code base represents "faimGraph: High Performance Management of Fully-dynamic Graphs under tight Memory Constraints on the GPU"☆15Apr 23, 2021Updated 5 years ago
- This is the repository for codes in paper "ShaderPerFormer: Platform-independent Context-aware Shader Performance Predictor"☆12May 16, 2024Updated last year
- My homework and projects in course GAMES102 (http://staff.ustc.edu.cn/~lgliu/Courses/GAMES102_2020/default.html).☆15Nov 7, 2021Updated 4 years ago
- Project-GAMES101☆15Jun 16, 2021Updated 4 years ago
- Official code of our work, VCSR: Mutable CSR Graph Format Using Vertex-Centric Packed Memory Array [CCGrid 2022].☆13Jun 30, 2022Updated 3 years ago