Ubpa CMake
☆24Apr 29, 2026Updated last month
Alternatives and similar repositories for UCMake
Users that are interested in UCMake are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Ubpa Design Pattern☆28Apr 6, 2022Updated 4 years ago
- Ubpa DirectX 12 C++ Wrapper☆11Mar 7, 2022Updated 4 years ago
- 教育意义;基于物理的渲染器;闲着没事造轮子☆24Jul 13, 2019Updated 6 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆11Nov 1, 2019Updated 6 years ago
- ☆28May 19, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆22Oct 21, 2023Updated 2 years ago
- 用C++和DirectX 11实现的GAMES202作业☆68Oct 7, 2021Updated 4 years ago
- cuda based raytracer, if not cooing.☆11Jan 13, 2019Updated 7 years ago
- CGAL In Houdini☆13Feb 3, 2020Updated 6 years ago
- ☆27Dec 31, 2021Updated 4 years ago
- a simple physical based rendering renderer.☆13Sep 29, 2022Updated 3 years ago
- An optimization algorithm for the design of pneumatic soft robots.☆14Jul 30, 2025Updated 10 months ago
- Two-stream remote sensing model for water quality mapping: 2SeaColor☆10Feb 2, 2021Updated 5 years ago
- Precomputed Radiance Transfert (PRT)☆14Oct 7, 2017Updated 8 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- This tool aim to provide a clean and easy-to-use solution for Maya -> Unity animation dtata export pipeline.☆11Jan 4, 2018Updated 8 years ago
- TaichiCon: Taichi Conferences☆72Mar 18, 2022Updated 4 years ago
- ☆10Dec 3, 2020Updated 5 years ago
- Ubpa Frame Graph☆57Feb 14, 2022Updated 4 years ago
- WheatFspm is a Functional Structural Plant Model (FSPM) of wheat based on an innovative modelling framework for a better understanding of…☆14Updated this week
- Ocean,Leak,River simulation and rendering for Unreal.☆34Dec 12, 2023Updated 2 years ago
- Real time ray tracing example☆77Nov 23, 2018Updated 7 years ago
- MineCraft 3D打印机,其实主要还是体素化算法(Voxelizer)☆18Jan 18, 2017Updated 9 years ago
- My GGJ2019 game☆12Apr 3, 2019Updated 7 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- GAMES101-现代计算机图形学入门-闫令琪☆11Mar 6, 2021Updated 5 years ago
- implementation of nori the raytracer☆10Aug 12, 2019Updated 6 years ago
- My modular neovim configuration (deprecated)☆10Feb 16, 2023Updated 3 years ago
- ReSTIR DI in Falcor Rendering Framework☆15Aug 17, 2024Updated last year
- A collection of python utilities for mesh processing☆13Jan 20, 2023Updated 3 years ago
- This is the repository for codes in paper "ShaderPerFormer: Platform-independent Context-aware Shader Performance Predictor"☆12May 16, 2024Updated 2 years ago
- Project-GAMES101☆15Jun 16, 2021Updated 4 years ago
- Example project that show how to use qtcsv library☆11Apr 23, 2021Updated 5 years ago
- GAMES 102☆290Mar 4, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆44Updated this week
- ☆12Updated this week
- ☆49Nov 11, 2024Updated last year
- 光线追踪精粹(暂定名)☆37Aug 13, 2019Updated 6 years ago
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆14Jul 23, 2024Updated last year
- ☆16Jul 5, 2023Updated 2 years ago
- A complete example of batched refactorization in cuSOLVER.☆13Dec 22, 2021Updated 4 years ago