wlsdzyzl / GAMES102
Assignments of GAMES 102
☆19Updated 3 years ago
Alternatives and similar repositories for GAMES102:
Users that are interested in GAMES102 are comparing it to the libraries listed below
- My homework and projects in course GAMES102 (http://staff.ustc.edu.cn/~lgliu/Courses/GAMES102_2020/default.html).☆13Updated 3 years ago
- Dragon is a library about geometry processing.☆38Updated last week
- The code of lesson “Digital Geometry Processing” with ACAM frame☆131Updated 3 years ago
- Correlation Clustering on weighted mesh under an anisotropic metric☆44Updated 5 years ago
- Quadrilateral Mesh Simplification☆12Updated 7 years ago
- GAMES102_Assignment☆25Updated 3 years ago
- Code of RFEPS: Reconstructing Feature-line Equipped Polygonal Surface. ACM Transactions on Graphics, SIGGRAPH Asia 2022 Paper.☆63Updated 7 months ago
- ☆77Updated 10 months ago
- GAMES 102☆275Updated 2 years ago
- ☆148Updated 10 months ago
- Implementation of the paper: "Adaptive Remeshing for Real-Time Mesh Deformation"☆14Updated 2 years ago
- Remesh surface using the centroidal Voronoi tessellation.☆40Updated 4 years ago
- ☆95Updated 3 months ago
- DDG course from CMU☆18Updated 3 years ago
- Fast Marching Method and Geodesic In Heat Method☆30Updated 4 years ago
- 离散几何处理中文版翻译☆57Updated 2 years ago
- Code for SIGGRAPH 2022 paper: ComplexGen: CAD Reconstruction by B-Rep Chain Complex Generation☆102Updated 7 months ago
- implementation of the paper: Mesh Editing with Poisson-Based Gradient Field Manipulation☆50Updated 2 years ago
- ☆15Updated 3 years ago
- Surface Simplification using Intrinsic Error Metrics☆65Updated last year
- Computing Medial Axis Transform with Feature Preservation via Restricted Power Diagram. ACM Transactions on Graphics (SIGGRAPH Asia 2022)…☆18Updated 3 months ago
- Implementation of Surface Simplification Using QEM in C++.☆27Updated 8 months ago
- PBD and XPBD in Taichi, aiming at including most type of constraints on mesh and tetrahedron.☆29Updated last year
- Adaptive feature-preserving remeshing using libigl.☆19Updated 5 years ago
- Code Replicability in Computer Graphics☆202Updated 2 years ago
- Python script for "Quadric Edge Collapse Decimation"☆44Updated 8 months ago
- Code of Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field. ACM Transactions on Graphics (S…☆300Updated 2 months ago
- 网格简化-清华大学计算机科学与技术系计算机图形学课程项目☆44Updated 4 years ago
- ☆34Updated this week
- zju cg homework bspline☆21Updated 4 years ago