TheThinMatrix / LowPolyWaterLinks
The full code for the low-poly water tutorial.
☆50Updated 7 years ago
Alternatives and similar repositories for LowPolyWater
Users that are interested in LowPolyWater are comparing it to the libraries listed below
Sorting:
- Greedy meshing for complex voxel data☆169Updated 8 years ago
- A 2D lighting system using OpenGL, LWJGL, Java☆89Updated 7 years ago
- Regrowth Studios Vorb Engine☆65Updated 4 years ago
- ☆223Updated 8 years ago
- A demonstration of 4 possible techniques for generating and rendering a low-poly terrain.☆66Updated 7 years ago
- C++ Game Engine☆34Updated 7 years ago
- Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not…☆9Updated 3 years ago
- Simple but physical engine for voxels. Demo:☆76Updated last year
- Performance testing sandbox for voxel graphics☆59Updated 6 years ago
- thebennybox 3D Software Renderer☆114Updated 10 years ago
- Shadow mapping tutorial for LibGdx☆40Updated 8 years ago
- Simple, open source, 2D impulse based physics engine for educational use. http://gamedev.tutsplus.com/tutorials/implementation/custom-2d-…☆196Updated 3 years ago
- thebennybox 3D Engine Tutorial Files☆279Updated 6 years ago
- This is the project related to the OpenGL Game Engine Programming Series☆70Updated 7 years ago
- Voxel Engine for jMonkeyEngine☆21Updated 10 years ago
- A very fast and scalable physics engine, based on Box2D.☆76Updated last year
- Simple, open source, 2D impulse based physics engine for educational use.☆338Updated 5 years ago
- Real-time fluid simulation engine running on GPU with Vulkan☆110Updated last year
- A hybrid of the Entity-Component-System and Model-View-Controller patterns with new concepts developed specifically for games. Ents is ea…☆43Updated 11 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 6 years ago
- Basic program that uses SDL2+OpenGL, compiling both locally and via emscripten☆89Updated 5 months ago
- This is the undocumented source code of an OpenGL jungle viewer written as part of a scholar project.☆92Updated 13 years ago
- C and C++ Minecraft Importer library☆104Updated 10 months ago
- A fragment-shader skydome implementation☆47Updated 5 years ago
- procedural planets☆33Updated 6 years ago
- Custom voxel engine written in C++ and OpenGL☆78Updated 2 years ago
- C++ Vulkan 3D Game Engine☆29Updated 6 years ago
- A 3D Voxel Sandbox written in C☆24Updated 7 years ago
- Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing con…☆89Updated 6 years ago
- PolyEngine project repository☆70Updated 5 years ago