A demonstration of 4 possible techniques for generating and rendering a low-poly terrain.
☆67Sep 7, 2017Updated 9 years ago
Alternatives and similar repositories for LowPolyTerrain
Users that are interested in LowPolyTerrain are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ThinMatrix OpenGL 3D Game Engine in C++☆17Mar 16, 2016Updated 10 years ago
- Multithreaded framework for managing 'infinite' terrain.☆11Apr 22, 2024Updated 2 years ago
- Finished code for tutorial 54, showing an example of how occlusion queries can be used to improve the lens flare effect.☆11Nov 15, 2017Updated 8 years ago
- small C coroutine library based on pypy's stacklet and boost context☆12Jan 28, 2018Updated 8 years ago
- A true type font rendering subsystem for jMonkeyEngine.☆11Sep 29, 2023Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Game effects library.☆11Nov 18, 2024Updated last year
- A platform for storing large semantic networks on MongoDB☆22Jun 20, 2011Updated 15 years ago
- The core mod for all of my other mods☆10Jan 19, 2019Updated 7 years ago
- Basic PTG for Minecraft-like worlds☆14Jun 3, 2017Updated 9 years ago
- a neat little demo using openGL 3☆19Jun 25, 2011Updated 15 years ago
- ☆10Jul 5, 2024Updated 2 years ago
- GPU Instancing Particle Shader in Lightweight Render Pipeline☆15Mar 26, 2018Updated 8 years ago
- Working concept of the new Graphics3D Object for Phaser 3☆12Dec 30, 2017Updated 8 years ago
- ☆10Mar 3, 2016Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Tiny Global Illumination OpenGL Renderer☆53Dec 4, 2015Updated 10 years ago
- This is a minimal game engine written in LWJGL. It has support for scene management, entities with components, and a 2D renderer.☆24Aug 19, 2021Updated 5 years ago
- card game in the single GLSL shader☆24Feb 11, 2026Updated 7 months ago
- ☆12Jan 16, 2016Updated 10 years ago
- The type-safe Node.js and browser RPC library built on top of socket.io. Empowered with SOA governance and load balancing.☆11Mar 4, 2023Updated 3 years ago
- Unity Package: Quickly setup events with scriptable objects using the observer pattern. Custom events can also be created with scriptable…☆11Jul 4, 2026Updated 2 months ago
- Latest version of 4Space that adds new planets to Galacticraft.☆11Jun 25, 2018Updated 8 years ago
- GPU Instancing in unity with culling and LOD☆13May 7, 2023Updated 3 years ago
- Demo shows third-person movement, how animation and state machines work in Godot Engine.☆10Jan 5, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Frege support for IntelliJ IDEA☆15Aug 6, 2016Updated 10 years ago
- Pastebin API wrapper for Python☆17Mar 8, 2025Updated last year
- An urban transportation system using agent-based modeling☆13May 11, 2017Updated 9 years ago
- Technology demo of the IsoSurface terrain library.☆11Jan 18, 2016Updated 10 years ago
- #NVJOB Water Shaders V3.a (Tessellation). Free Unity Asset.☆18Apr 10, 2023Updated 3 years ago
- Folder for a tutorial on basic post processing in Godot 4.x☆12Mar 5, 2024Updated 2 years ago
- A physics-based split-screen FPS parody of Overwatch. Uses LibGDX and Bullet for physics.☆26Oct 15, 2020Updated 5 years ago
- Translate Nvidia Cg shading source code to Open GL Shading source code☆14Apr 23, 2014Updated 12 years ago
- voxel-based generative geometry☆13Apr 5, 2020Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Multi-color fog shader for Godot Engine☆11Mar 31, 2022Updated 4 years ago
- Single header implementation of the Universal Chess Interface (UCI) protocol.☆11Jun 1, 2026Updated 3 months ago
- Implementation of RFC 9651 ("Structured Field Values for HTTP")☆24Aug 28, 2026Updated 3 weeks ago
- PPM compressor with a 128 bytes short decompressor☆10Apr 13, 2022Updated 4 years ago
- ☆11Dec 6, 2020Updated 5 years ago
- A minecraft library for multiloader registration utilities☆17Mar 27, 2026Updated 5 months ago
- Javascrypt password manager in Amazon S3☆17Dec 13, 2012Updated 13 years ago