TheThinMatrix / LowPolyTerrainLinks
A demonstration of 4 possible techniques for generating and rendering a low-poly terrain.
☆66Updated 7 years ago
Alternatives and similar repositories for LowPolyTerrain
Users that are interested in LowPolyTerrain are comparing it to the libraries listed below
Sorting:
- The full code for the low-poly water tutorial.☆50Updated 7 years ago
- Greedy meshing for complex voxel data☆169Updated 8 years ago
- A Minecraft clone demo (master thesis)☆246Updated last year
- This is the project related to the OpenGL Game Engine Programming Series☆70Updated 7 years ago
- Custom voxel engine written in C++ and OpenGL☆78Updated 2 years ago
- A 2D lighting system using OpenGL, LWJGL, Java☆89Updated 7 years ago
- Regrowth Studios Vorb Engine☆65Updated 4 years ago
- C and C++ Minecraft Importer library☆104Updated 10 months ago
- A Desktop Voxel rendering engine (window, 3D Voxels, GUI's, audio lib) + a game implementation example☆43Updated 2 years ago
- Somewhat fancy blocky game engine written in Kotlin☆223Updated 2 months ago
- An experimental Ray tracer I made completely from scratch, without any external libraries☆140Updated 3 years ago
- Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding☆271Updated last year
- Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.☆32Updated last year
- 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation☆374Updated 2 years ago
- Public repository for all the game code for Seed of Andromeda.☆329Updated 4 years ago
- The source code for my tutorial series☆56Updated 7 years ago
- This is a Minecraft clone for the coding Minecraft tutorial series at GamesWithGabe on YouTube.☆77Updated 3 years ago
- Yet Another Voxel Graphics Engine - just playing around (tm)☆12Updated last year
- Voxel game with cubic planets, and more. Java / LWJGL / OpenGL☆28Updated 5 years ago
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆159Updated 2 years ago
- Minecraft clone written with C++ and Vulkan, w/ infinite voxel world.☆56Updated 2 weeks ago
- 3D Game Engine for Java & lua☆78Updated 4 years ago
- Base code for thebennybox's 3D Game Programming Tutorial series☆79Updated 6 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 6 years ago
- a Minecraft clone written in C++ and OpenGL that includes Minecraft textures, chunks, building, terrain, trees, water, inventories, and m…☆95Updated 5 years ago
- An unique voxel engine, very charmy, expandable, and easy-to-use.☆13Updated 4 years ago
- Smooth transitions over biome borders using scattered point evaluations.☆23Updated 4 years ago
- New Tutorial☆41Updated 3 years ago
- ☆223Updated 8 years ago
- Demo suite for LWJGL 3☆365Updated 9 months ago