Pleune / BlocksLinks
A 3D Voxel Sandbox written in C
☆24Updated 7 years ago
Alternatives and similar repositories for Blocks
Users that are interested in Blocks are comparing it to the libraries listed below
Sorting:
- Voxel Game Testing☆22Updated 10 years ago
- Regrowth Studios Vorb Engine☆65Updated 4 years ago
- Proof-of-concept speed-optimized gradient noise whole-area generator. Uses a vertex queue, that propagates neighbor-to-neighbor. Does not…☆9Updated 3 years ago
- A fast engine based on the technology behind 7 days to die.☆25Updated 5 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 6 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆48Updated last year
- An experimental non-gpu 3d voxel engine.☆46Updated 4 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- C and C++ Minecraft Importer library☆104Updated 10 months ago
- A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML☆30Updated 3 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆114Updated 4 years ago
- Base code for thebennybox's 3D Game Programming Tutorial series☆79Updated 6 years ago
- Custom voxel engine written in C++ and OpenGL☆78Updated 2 years ago
- a Minecraft clone written in C++ and OpenGL that includes Minecraft textures, chunks, building, terrain, trees, water, inventories, and m…☆95Updated 5 years ago
- 3D OpenGL Game Engine (C++ w/ Python scripting)☆82Updated 4 years ago
- 3D Game Engine☆21Updated 4 months ago
- Greedy meshing for complex voxel data☆169Updated 8 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 9 years ago
- Data-oriented voxel game engine☆39Updated 9 years ago
- Port of Kurt Spencer's java implementation of open simplex noise to C -- Note: This is NOT Ken Perlin's Simplex noise algorithm.☆143Updated 5 months ago
- The full code for the low-poly water tutorial.☆50Updated 7 years ago
- ☆17Updated 8 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- High performance, data oriented game engine written in C99☆21Updated 3 years ago
- ☆115Updated 3 years ago
- A "simple" world simulator☆15Updated 7 years ago
- A featureful realtime 3D software render☆27Updated 6 years ago
- SFML Sprite Batch☆14Updated last year
- Infinite world using MDC☆19Updated 8 years ago