ShaderFrog / editorLinks
☆56Updated 4 months ago
Alternatives and similar repositories for editor
Users that are interested in editor are comparing it to the libraries listed below
Sorting:
- Experimental Shaderfrog 2.0 Hybrid Graph Shader Composer☆35Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆73Updated 10 months ago
- To store the source code for the glTF-Compressor project☆71Updated 8 months ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆109Updated last year
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆62Updated last year
- ☆147Updated last year
- Real-time screen-space global illumination project made for BabylonJS☆31Updated last year
- Realtime path tracing via WebGPU compute shaders☆149Updated 3 months ago
- ☆37Updated 9 months ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆65Updated 2 years ago
- Collection of many open source shaders(GLSL, HLSL, CG) in popular open source game development and rendering engines and public repositor…☆142Updated 2 years ago
- A case study in effective WebGPU patterns for rendering glTF models☆67Updated last year
- Tool to provide a filterable registry of glTF community projects.☆91Updated last year
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- Chromium build with hardware accelerated ray tracing☆62Updated 5 years ago
- Texture loading utility for WebGL and WebGPU☆125Updated 2 years ago
- A tiny WGSL online editor☆182Updated 2 years ago
- To glTF 2.0 converter☆95Updated 2 years ago
- Toy WebGPU Deferred Renderer☆43Updated 2 years ago
- PhysX for JavaScript☆111Updated 3 years ago
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- Procedural 3D graphics editor for the web☆333Updated 11 months ago
- Real-time PathTracing with global illumination and progressive rendering, all on top of the Babylon.js WebGL framework. Click here for Li…☆73Updated 2 years ago
- A simple, template literals-based preprocessor for WGSL shaders☆64Updated last year
- Convert Quixel assets into Three.js compatible PBR materials☆52Updated 2 years ago
- KTX 2.0 (.ktx2) parser and serializer.☆63Updated last week
- ☆32Updated last year
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- Personal experimental project to implement clustered shading with WebGPU.☆205Updated 2 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆61Updated 4 years ago