mjurczyk / quixel-to-threeLinks
Convert Quixel assets into Three.js compatible PBR materials
☆53Updated 2 years ago
Alternatives and similar repositories for quixel-to-three
Users that are interested in quixel-to-three are comparing it to the libraries listed below
Sorting:
- Film emulsion-like rendering transforms for three.js☆41Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆64Updated last year
- Syncs a glTF-Transform Document with a three.js scene graph.☆50Updated last year
- progressive-shadows test☆34Updated 4 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated last year
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆114Updated last year
- ☆48Updated 10 months ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- ☆23Updated last year
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- GPU based particle system for three.js. Heavily based on tdl library (https://github.com/greggman/tdl)☆56Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆74Updated last year
- https://three-nodetoy.vercel.app/☆31Updated 2 years ago
- Procedural equirectangular texture generator☆27Updated 7 months ago
- Weighted, blended order independent transparency pass for use with three.js.☆58Updated 2 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Updated 4 years ago
- Basis file converter for WebGL developers.☆41Updated last year
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated 10 months ago
- ☆32Updated last year
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆62Updated 4 years ago
- An Particle System Editor for three.quarks☆32Updated 2 years ago
- Saving canvas image data as .hdr file format.☆18Updated 7 years ago
- Visualize draw call cost.☆90Updated 3 years ago
- Library for tracking and iteratively improving page framerate over time☆37Updated last year
- Flexible version of built-in materials for three.js.☆35Updated 7 years ago
- three.js module for loading Houdini vertex animation (texture cache)☆29Updated 6 years ago
- three.js lightmap interior test☆41Updated 4 years ago
- Collection of three.js examples using lygia shader library☆54Updated 2 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆31Updated 2 years ago