WIP language server for WGSL that supports naga-oil extensions
☆30Apr 29, 2024Updated last year
Alternatives and similar repositories for wgsl-lsp
Users that are interested in wgsl-lsp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Box frame gizmo☆14Mar 6, 2026Updated last month
- Convert GLSL code to wgsl☆28Jul 18, 2022Updated 3 years ago
- A polygon mesh manipulation library based on the Surface Mesh structure☆29Apr 9, 2026Updated last week
- ☆48Apr 29, 2025Updated 11 months ago
- ☆13Nov 27, 2025Updated 4 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Toy renderer to learn wgpu and computer graphics built with bevy☆11Dec 26, 2025Updated 3 months ago
- Example of an infinite hex grid shader in bevy v0.11☆13Aug 19, 2023Updated 2 years ago
- Database-like Asset management on top of ECS storage☆14Feb 1, 2026Updated 2 months ago
- A Mesh to SDF converter, written in rust☆86Jan 8, 2025Updated last year
- Includes a wgsl file with the `naga-oil` preprocessor.☆15Apr 10, 2025Updated last year
- Rich language support for WebGPU Shading Language☆17Jun 1, 2024Updated last year
- core WebGPU shaders☆15Aug 18, 2024Updated last year
- MPM physics simulation with WebGPU☆19May 21, 2025Updated 10 months ago
- A procedural sky plugin for bevy☆304Jan 19, 2026Updated 2 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Bevy plugin to displays 9-Patch UI elements☆41Jul 30, 2023Updated 2 years ago
- GPU scientific computing on every platform☆142Nov 29, 2025Updated 4 months ago
- A language server implementation for WGSL and WESL☆633Updated this week
- Language Server for WGSL (WebGPU Shading Language)☆45Aug 24, 2024Updated last year
- Particle Systems in bevy☆24May 15, 2022Updated 3 years ago
- Extension to `thiserror` that helps reduce the amount of handwriting☆13Apr 6, 2023Updated 3 years ago
- An unofficial preprocessor for WGSL written in Rust for WGPU.☆14Jul 4, 2025Updated 9 months ago
- A spectator camera plugin for the Bevy game engine (https://bevyengine.org).☆21May 5, 2025Updated 11 months ago
- ☆110Feb 4, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A lightweight spawn utility for Bevy☆12Jan 12, 2025Updated last year
- A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy.☆23Apr 25, 2025Updated 11 months ago
- ☆185Feb 17, 2026Updated last month
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆33Apr 19, 2025Updated 11 months ago
- Interactive, GPU accelerated computation graphs☆12Nov 21, 2024Updated last year
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆230Dec 1, 2024Updated last year
- A nine slice/patch plugin for bevy ui nodes as single component using a fragment shader.☆23Nov 7, 2024Updated last year
- A hot reload system for the Bevy game engine☆223May 3, 2025Updated 11 months ago
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Jan 2, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A workflow for baked global illumination in the Bevy game engine☆33Oct 17, 2024Updated last year
- Compile time wgsl import, linking and checking.☆20Nov 21, 2025Updated 4 months ago
- This is an implementation of the extended difference of gaussian algorithm proposed by winnemoeller. The implementation is inspired by Ac…☆26May 9, 2025Updated 11 months ago
- A library wrapper for integrating FMOD Engine in Rust applications.☆51Oct 15, 2024Updated last year
- ☆206Mar 19, 2026Updated 3 weeks ago
- Sdf 2d shape renderer for Bevy☆178Mar 22, 2026Updated 3 weeks ago
- Configure const and static items by environment variables.☆26Nov 19, 2025Updated 4 months ago