daniel-ilett / cel-shading
A collection of shaders used to demonstrate cel-shading in Unity.
☆65Updated 5 years ago
Alternatives and similar repositories for cel-shading:
Users that are interested in cel-shading are comparing it to the libraries listed below
- Realtime 2D Raytracing in Unity using Signed Distance Fields 💡☆82Updated 5 years ago
- A cel-shading Shader Graph for Universal Render Pipeline.☆59Updated 5 years ago
- A showcase of shader effects to replicate portals in different games.☆113Updated 5 years ago
- A stylised water shader for Unity's Universal Render Pipeline.☆173Updated 4 years ago
- A Legend of Zelda: Breath of the Wild-style grass shader☆167Updated last year
- The Division ECHO fx implemented in Unity3D☆78Updated 5 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆99Updated 3 years ago
- A dissolve shader for Unity Shader Graph and Universal Render Pipeline.☆71Updated 4 years ago
- Procedural Voxel Terrain Project☆76Updated 5 years ago
- Unity custom handles examples☆106Updated 4 years ago
- ☆103Updated 3 years ago
- ☆96Updated 4 years ago
- ☆56Updated 4 years ago
- A collection of image effects for Unity.☆66Updated last year
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆79Updated 3 years ago
- Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the m…☆90Updated last week
- ☆77Updated 5 years ago
- Spiderman(PS4) like fake interior shader using Interior Mapping technique. Built with shadergraph.☆88Updated 5 years ago
- Example implementation of a Sobel Outline Post-Processing effect☆94Updated 4 years ago
- A metaball simulation for Unity in Universal Render Pipeline.☆37Updated 5 years ago
- Free procedural level generator for unity☆120Updated last year
- A holographic Shader Graph for Unity URP.☆65Updated 4 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- A 2D metaballs implementation in Unity☆94Updated 6 years ago
- A demo of soft body physics in Unity 5☆90Updated 3 years ago
- A stylized sand shader (and material presets) for Unity.☆62Updated last year
- code from blog posts☆98Updated last year
- A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make u…☆110Updated last year
- A cel shading effect based on the main shader from Breath of the Wild.☆112Updated 3 years ago
- A stylized sky shader (and material presets) for Unity.☆111Updated last year