Autodesk / Neon
Multi-GPU Framework for Voxel Grid Computations
☆42Updated 2 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for Neon
- Cuda matrix computation library that is specified for small matrix operation (3x3, 4x4, 1x3, 1x4, etc.). Including buffer☆16Updated 8 months ago
- C++ library for fast computation of neighbor lists in point clouds.☆54Updated last year
- ☆22Updated last year
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆51Updated last year
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆23Updated 2 years ago
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆17Updated 2 weeks ago
- ☆48Updated 6 months ago
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆25Updated 2 years ago
- Easy-to-use linear and non-linear solver☆48Updated 2 months ago
- ☆39Updated 2 years ago
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆32Updated 2 years ago
- https://arxiv.org/pdf/2007.05094.pdf An Easy-To-Use Code Generator for Gradients and Hessians☆30Updated 3 years ago
- A library for various continuous collision detection algorithms.☆54Updated last year
- An algorithm for Structured Volume Decomposition☆36Updated 10 months ago
- Optimization-based implicit material point method☆42Updated 3 years ago
- Robust Coarse Curved TetMesh Generation☆35Updated 11 months ago
- Convex Polyhedral Meshing for Robust Solid Modeling☆52Updated 11 months ago
- A tiny C++ library to read/write ASCII/binary MSH format files.☆41Updated last month
- Gaggle of Algorithms and Utilities for Simulating Stuff☆31Updated last year
- A simple finite-difference library using Eigen.☆33Updated last year
- Command Line Tools for Geometry Processing☆39Updated 9 months ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆100Updated last year
- zenus parallel computing library for zenus physics-based simulations☆80Updated this week
- Gradients/Hessians for optimizing with rotation variables.☆25Updated last year
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆12Updated last month
- RTX compute samples☆69Updated last year
- PIC/FLIP/APIC fluid simulation☆33Updated 3 years ago
- Fast CUDA 3x3 SVD☆69Updated 6 years ago
- Exact and approximate solvers for minimum-cost-flow problems in bi-directed graphs.☆29Updated last month
- ☆54Updated 10 months ago