☆10Jul 25, 2024Updated 2 years ago
Alternatives and similar repositories for URP_TechDemo
Users that are interested in URP_TechDemo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- For Unity3D: Use JobSystem to combine meshes asynchronously.☆13Sep 26, 2019Updated 7 years ago
- ☆37Apr 30, 2025Updated last year
- ☆23Apr 29, 2024Updated 2 years ago
- 一些Shader效果的实现。/Implementation of Some Shader Effects.☆28Mar 18, 2026Updated 7 months ago
- Android GLES3 stub☆18Feb 10, 2019Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- 在unity演示 建场方式 与 简单距离场阴影☆36Jun 1, 2021Updated 5 years ago
- ☆38Sep 24, 2022Updated 4 years ago
- ☆69Dec 7, 2024Updated last year
- URP Sea & DistanceCloud☆14Apr 16, 2023Updated 3 years ago
- Grass and Trees in bigword☆69Aug 2, 2021Updated 5 years ago
- generate SH from HDRI☆19Feb 21, 2022Updated 4 years ago
- 基于Unity的GpuSkin插件☆11Jul 7, 2026Updated 4 months ago
- Unity URP Toon Shading Library.☆12Mar 9, 2024Updated 2 years ago
- Public notes on NLP algorithms and agent engineering.☆19May 21, 2026Updated 5 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- 在Unity引擎中将模型(FBX格式)的硬边法线平滑化,将平滑化后的法线(经八面体压缩算法转换为Vector2)保存在模型UV中,并输出为新的FBX模型文件。☆38Nov 1, 2024Updated 2 years ago
- ☆34Aug 25, 2023Updated 3 years ago
- Collection of Cartoon Shading reconstructions by Unity URP☆37Jun 5, 2024Updated 2 years ago
- ☆18Nov 8, 2024Updated 2 years ago
- Precomputed Radiance Transfer Global Illumination for Unity URP☆20Jul 16, 2025Updated last year
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆70Oct 12, 2023Updated 3 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Dec 12, 2023Updated 2 years ago
- Continuous Distance-Dependent Level of Detail☆23Jan 10, 2016Updated 10 years ago
- The package for anime-style character shadow running on Unity URP forward rendering.☆29Jun 13, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- NPR相关实验,基于Unity。☆21Feb 24, 2021Updated 5 years ago
- ☆22Nov 29, 2019Updated 6 years ago
- Volumetric clouds shader for Unity.☆13May 26, 2020Updated 6 years ago
- vlm(ue4) lvp lppv(unity) 体积GI的漏光问题解决方案☆28Apr 7, 2022Updated 4 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆273Updated this week
- How to do DXT/BCn texture compression in Unity using compute shaders☆103Jul 4, 2023Updated 3 years ago
- ☆17May 10, 2023Updated 3 years ago
- 在Unity中使用XEncrypt库☆22Mar 24, 2025Updated last year
- ☆229Feb 27, 2024Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 终末地渲染复刻shader仓库,具体内容参考个人知乎博客https://www.zhihu.com/people/qiu-da-shu-64☆37Apr 20, 2026Updated 6 months ago
- 二次元卡通渲染Shader工程。使用 Unity 2021.3LTS(URP 12.x) 的URP渲染管线开发。; 2Dアニメ風のレンダリングシェーダープロジェクト。Unity 2021.3 LTS (URP 12.x) のURPレンダリングパイプラインを使用して開発…☆17Jul 23, 2026Updated 3 months ago
- Simple and fast gpu skinning in unity.☆22May 16, 2020Updated 6 years ago
- ☆24Dec 18, 2024Updated last year
- Volumetric cloud for mobile platforms: completely procedural, and can fly through.☆46Apr 1, 2020Updated 6 years ago
- A repository for a holographic card effect, as seen in Pokémon TCG Pocket.☆44May 26, 2025Updated last year
- Precomputed Atmospheric Scattering for unity☆19Oct 21, 2024Updated 2 years ago
Are these results useful?