focus-creative-games / hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
☆6,617Updated 2 weeks ago
Alternatives and similar repositories for hybridclr:
Users that are interested in hybridclr are comparing it to the libraries listed below
- unity3d resources management system☆2,509Updated 3 weeks ago
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,311Updated last year
- The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。☆2,009Updated last month
- 提升你的生产力。☆2,612Updated 5 months ago
- luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.☆3,459Updated 3 weeks ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆2,994Updated last month
- The fastest unity lua binding solution☆3,013Updated 10 months ago
- This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a …☆2,007Updated last year
- 我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统☆1,952Updated 4 years ago
- Godot/Unity3D System Design Architecture☆4,471Updated last month
- ☆1,918Updated 5 months ago
- HybridCLR 示例项目☆849Updated last month
- This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a …☆5,962Updated last year
- A flexible UI framework for Unity☆2,693Updated 3 months ago
- An MVVM & Databinding framework that can use C# and Lua to develop games☆1,933Updated 3 weeks ago
- InjectFix is a hot-fix solution library for Unity☆1,968Updated 3 months ago
- 请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】☆1,927Updated 5 years ago
- 提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)☆1,629Updated 2 months ago
- Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。☆1,190Updated this week
- Unity package for HybridCLR☆753Updated 2 weeks ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,015Updated 3 weeks ago
- QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload☆1,794Updated last year
- Unity3D Client And C# Server Framework☆8,962Updated last week
- Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.☆2,943Updated last year
- This is a demo made with Game Framework.☆881Updated 8 months ago
- Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类☆1,187Updated 4 years ago
- Wechat Mini Game Unity engine adapter documents.☆3,024Updated this week
- 为独立游戏而生,Gameplay热更新游戏框架。(对初学者不友好)☆316Updated last year
- 基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo☆1,607Updated 2 years ago
- an unity mmo demo, base on ecs(game play), xlua(ui)☆1,692Updated 3 years ago