gonglei007 / GameDevMindLinks
最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
☆6,051Updated 2 weeks ago
Alternatives and similar repositories for GameDevMind
Users that are interested in GameDevMind are comparing it to the libraries listed below
Sorting:
- 从零编写游戏引擎教程 Writing a game engine tutorial from scratch☆3,455Updated last year
- 《Real-Time Rendering 4th》 (RTR4) 中文翻译☆3,000Updated 8 months ago
- 《游戏编程模式》中文版☆1,734Updated last year
- # Unity游戏开发资源☆1,579Updated 3 weeks ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,296Updated last month
- A wonderful list of Game Development resources.☆3,655Updated last week
- 基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo☆1,953Updated 3 years ago
- 【Unity杂货铺】unity大杂烩~☆8,690Updated last week
- Unity最佳学习路径、教程推荐☆587Updated 2 years ago
- 网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络…☆1,757Updated 10 months ago
- 游戏开发学习笔记☆395Updated last month
- Godot/Unity3D System Design Architecture☆5,071Updated 3 months ago
- 书籍《Unity Shader入门精要》源代码☆5,958Updated 2 years ago
- Unity面试题总结,长期维护☆930Updated 6 months ago
- luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.☆4,144Updated 2 weeks ago
- This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a …☆6,595Updated 2 years ago
- 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.☆9,771Updated 4 years ago
- Piccolo (formerly Pilot) – mini game engine for games104☆6,477Updated last year
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,350Updated 2 years ago
- 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders☆4,240Updated 4 years ago
- 中文游戏服务器资源大全☆1,899Updated last year
- Unity3D Client And C# Server Framework☆9,578Updated last month
- Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference☆3,755Updated 2 years ago
- 精选官方高质量教程作为入门学习内容,选择最优学习路线,让学习过程“如丝般顺滑”;力求做全网最易学,知识最全面的游戏开发教程。Select the official high-quality tutorials as the introductory learning con…☆257Updated 2 months ago
- 我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统☆2,160Updated 5 years ago
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,583Updated last month
- PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.☆5,802Updated this week
- The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。☆2,131Updated 3 weeks ago
- 提升你的生产力。☆2,683Updated last year
- 提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)☆1,838Updated 3 weeks ago