Prince-Ling / LogicPhysicsLinks
LogicPhysics FixedPoint Math
☆470Updated 8 years ago
Alternatives and similar repositories for LogicPhysics
Users that are interested in LogicPhysics are comparing it to the libraries listed below
Sorting:
- unity帧同步游戏极简框架-客户端服务器共享逻辑☆461Updated 6 years ago
- Unity3D AssetBundle 打包与管理系统☆595Updated 6 years ago
- xLua的mvvm框架,支持ugui,ngui,fairyGUI。。。☆271Updated 7 years ago
- 这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。☆539Updated 6 years ago
- unity帧同步游戏极简框架-客户端☆573Updated 7 years ago
- Based on UGUI to support emoji system on Text component.☆349Updated 4 years ago
- unity帧同步游戏极简框架-服务器☆277Updated 7 years ago
- Unity3D游戏高性能战争迷雾系统☆292Updated 6 years ago
- A unity asset bundle framework with LGPL license☆446Updated 2 years ago
- Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843☆381Updated 4 years ago
- protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。☆274Updated 8 years ago
- 为xLua集成几个常用库,方便使用☆638Updated last month
- 基于uGUI+Cstolua的简单游戏框架 【已停止更新】☆215Updated 8 years ago
- 基于xlua的MVVM框架,支持Addressables, 统一渲染管线等Unity新特性☆339Updated 2 years ago
- ☆362Updated 11 months ago
- Unity3D demo project for ILRuntime☆515Updated last month
- UGUI图文混排 unity version: 2017.2+☆682Updated 5 years ago
- Unity的AssetBundle模块扩展插件,主要目的用于简化AssetBundle打包,提供AssetBundle管理,支持热更新、支持资源包下载、支持版本控制。☆357Updated 5 years ago
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆930Updated 5 years ago
- forked from smilehao/xlua-framework,[update for unity2018]☆232Updated 4 years ago
- simple readonly lua table optimizer☆292Updated 3 years ago
- Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, an…☆392Updated last year
- ☆194Updated 7 years ago
- 使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案☆782Updated 2 years ago
- Pure C# deterministic fixed-point 3D real time physics simulation library☆530Updated 6 years ago
- BT Framework is a behavior tree framework that can be used to create game AI. It's written for Unity3d.☆313Updated 10 years ago
- tolua runtime library☆399Updated 4 years ago
- Zero是Unity中的游戏开发框架,为游戏开发核心问题提供轻量高效的解决方案☆282Updated last year
- 基于puerts的Unity游戏框架,集成fairygui,protobufjs并采用addressables管理资源☆364Updated 4 years ago
- deprecated, use : https://github.com/CatLib/CatLib☆280Updated 7 years ago