vovgou / loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
☆1,893Updated 2 weeks ago
Related projects: ⓘ
- 提升你的生产力。☆2,575Updated 3 months ago
- unity3d resources management system☆2,377Updated 2 weeks ago
- These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.☆2,244Updated last week
- 提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)☆1,555Updated last week
- This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a …☆1,946Updated last year
- Source code for the Unity UI system.☆1,193Updated last year
- This is a demo made with Game Framework.☆867Updated 6 months ago
- The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。☆1,956Updated 3 months ago
- 我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统☆1,910Updated 3 years ago
- A flexible UI framework for Unity☆2,664Updated last month
- ☆1,898Updated 3 months ago
- Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。☆1,031Updated 2 weeks ago
- The Best Unity WebSocket Plugin for All Platforms.☆886Updated 3 weeks ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆2,983Updated 2 weeks ago
- Unity package for HybridCLR☆711Updated this week
- InjectFix is a hot-fix solution library for Unity☆1,963Updated last month
- an unity mmo demo, base on ecs(game play), xlua(ui)☆1,644Updated 3 years ago
- SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。☆877Updated 5 years ago
- Unity游戏纯lua客户端完整框架---基于xlua,整合tolua的proto-gen-lua以及各个lua库和工具类☆1,166Updated 3 years ago
- TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架☆834Updated 2 years ago
- Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.☆4,217Updated last month
- HybridCLR 示例项目☆805Updated this week
- 基于Unity做的帧同步Demo,ECS架构☆975Updated 2 months ago
- 使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案☆785Updated last year
- Editor tool for viewing and debugging asset bundle contents before and after builds☆2,187Updated last year
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆842Updated 4 years ago
- 帧同步 教程☆988Updated 4 years ago
- The fastest unity lua binding solution☆3,000Updated 8 months ago
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,315Updated last year
- 为独立游戏而生,Gameplay热更新游戏框架。(对初学者不友好)☆310Updated last year