这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。
☆541Jun 18, 2019Updated 6 years ago
Alternatives and similar repositories for TrueSyncExample
Users that are interested in TrueSyncExample are comparing it to the libraries listed below
Sorting:
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆939Mar 23, 2020Updated 5 years ago
- LogicPhysics FixedPoint Math☆474Sep 9, 2017Updated 8 years ago
- ☆198Apr 13, 2018Updated 7 years ago
- unity帧同步游戏极简框架-客户端服务器共享逻辑☆467Feb 19, 2019Updated 7 years ago
- 帧同步 教程☆1,175Mar 23, 2020Updated 5 years ago
- Keyframe sync using ECS(R)☆577Sep 12, 2024Updated last year
- A C# port of Box2D☆631Feb 25, 2025Updated last year
- 基于Unity做的帧同步Demo,ECS架构☆1,132Jul 15, 2024Updated last year
- unity帧同步游戏极简框架-客户端☆574Sep 1, 2018Updated 7 years ago
- Pure C# deterministic fixed-point 3D real time physics simulation library☆26Feb 3, 2019Updated 7 years ago
- Pure C# deterministic fixed-point 3D real time physics simulation library☆535Feb 3, 2019Updated 7 years ago
- KCP C#版。线程安全,运行时无alloc,对gc无压力。☆977Nov 16, 2023Updated 2 years ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,513Sep 1, 2023Updated 2 years ago
- A deterministic collision lib for lockstep☆96Sep 9, 2019Updated 6 years ago
- unity3d resources management system☆3,150Feb 12, 2026Updated 2 weeks ago
- unity技能编辑器,Buff编辑器,场景编辑器☆585Jul 24, 2025Updated 7 months ago
- XMLib 动作游戏开发套件☆635Aug 16, 2021Updated 4 years ago
- Deterministic Lockstep with clientside prediction and rollback☆692Mar 21, 2019Updated 6 years ago
- Optimal Reciprocal Collision Avoidance (C#)☆829Updated this week
- use rvo2 (Optimal Reciprocal Collision Avoidance) in unity.☆673Mar 4, 2019Updated 6 years ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,326Feb 12, 2026Updated 2 weeks ago
- Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架☆544Jun 30, 2025Updated 7 months ago
- A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 8.1的双端C#游戏框架(.net8 + Unity6000, EUI+Luban+YooAss…☆865Feb 12, 2026Updated 2 weeks ago
- Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。☆1,962Feb 21, 2026Updated last week
- 青霜-UnityResourceSolution☆457Nov 13, 2023Updated 2 years ago
- ET6+YooAsset+HybridCLR☆396Jul 15, 2025Updated 7 months ago
- 多人FPS演示,该演示集成了许多现代网络代码技术以提高游戏质量。☆267Mar 4, 2021Updated 4 years ago
- 剧情-技能编辑器☆249Oct 21, 2020Updated 5 years ago
- Unity UGUI editor tools,improve the efficiency of ui development.☆896Jul 25, 2019Updated 6 years ago
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,716Jan 20, 2026Updated last month
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,350Feb 16, 2023Updated 3 years ago
- ☆192Feb 24, 2024Updated 2 years ago
- 基于定点数的寻路解决方案(实际使用的是long类型), 适用于unity帧同步框架。☆93Jun 24, 2024Updated last year
- Unity3D Client And C# Server Framework☆9,672Jan 4, 2026Updated last month
- Ultimate high-performance binary serialization library for C#.☆627Feb 8, 2026Updated 2 weeks ago
- 基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!☆786Dec 24, 2024Updated last year
- MotionFramework is unity3d game framework.☆653May 10, 2023Updated 2 years ago
- Unity资源加载大师☆296Dec 13, 2023Updated 2 years ago
- 提升你的生产力。☆2,697Jun 18, 2024Updated last year