871041532 / zstringLinks
C# string零GC补充方案
☆330Updated 2 years ago
Alternatives and similar repositories for zstring
Users that are interested in zstring are comparing it to the libraries listed below
Sorting:
- a simple unity mvvm framework☆331Updated 8 years ago
- protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。☆273Updated 7 years ago
- Unity Asset Danshari 资源断舍离☆329Updated 10 months ago
- A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.☆278Updated 3 years ago
- Based on UGUI to support emoji system on Text component.☆346Updated 4 years ago
- 一种半自动控件绑定方案☆230Updated 2 years ago
- Unity3D工具集+API二次封装+编辑器扩展☆288Updated 2 years ago
- 中文教程☆312Updated 2 years ago
- xLua的mvvm框架,支持ugui,ngui,fairyGUI。。。☆271Updated 6 years ago
- 为Unity开发者量身打造的Json库,内置ILRuntime支持☆237Updated last year
- 基于xlua的MVVM框架,支持Addressables, 统一渲染管线等Unity新特性☆341Updated 2 years ago
- Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, an…☆384Updated 8 months ago
- HotReload Unity C# script without exit play mode and keep the running context unchanged☆377Updated 2 years ago
- Node graph editor framework focused on data processing using Unity UIElements and C#,with Odin!☆265Updated 3 years ago
- ☆128Updated 7 years ago
- Unity ugui 扩展☆186Updated 3 years ago
- ☆192Updated 7 years ago
- Emoji and Hyperlink for Unity UGUI Text ,图文混排、超链接、下划线的UGUI解决方案☆205Updated 4 years ago
- effient,easy use Mask Component compare to Unity Mask, cost less drawcall and lower pixel fill rate.☆208Updated 8 years ago
- Zero是Unity中的游戏开发框架,为游戏开发核心问题提供轻量高效的解决方案☆282Updated last year
- 0202年了作为底层拼图仔的你还在Unity里手写组件绑定代码?快来试试这款船新的组件自动绑定工具吧,只需三分钟,你就会爱上它。☆214Updated 4 years ago
- Unity的AssetBundle模块扩展插件,主要目的用于简化AssetBundle打包,提供AssetBundle管理,支持热更新、支持资源包下载、支持版本控制。☆357Updated 4 years ago
- 这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。☆490Updated this week
- Unity资源管理框架☆352Updated last year
- Simple Unity Framework☆257Updated 2 weeks ago
- CSharp.lua的Unity适配,可将Unity工程中的C#代码编译至Lua☆201Updated 3 years ago
- unity客户端框架(UGUI+C#+protocol+xlua/ILRuntime)☆169Updated last year
- 青 霜-UnityResourceSolution☆447Updated last year
- UGUi 多功能无限循环列表。☆191Updated last year
- ☆138Updated 4 years ago