Pure C# deterministic fixed-point 3D real time physics simulation library
☆539Feb 3, 2019Updated 7 years ago
Alternatives and similar repositories for bepuphysics1int
Users that are interested in bepuphysics1int are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fixed point math C# library☆645Apr 10, 2018Updated 8 years ago
- Deterministic Lockstep with clientside prediction and rollback☆705Mar 21, 2019Updated 7 years ago
- Pure C# 3D real time physics simulation library, now with a higher version number.☆2,873Apr 25, 2026Updated last month
- Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.☆427Jun 6, 2023Updated 2 years ago
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆956Mar 23, 2020Updated 6 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- 这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。☆547Jun 18, 2019Updated 6 years ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,525Updated this week
- LogicPhysics FixedPoint Math☆477Sep 9, 2017Updated 8 years ago
- ☆196Feb 24, 2024Updated 2 years ago
- Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats☆549Feb 14, 2024Updated 2 years ago
- A deterministic collision lib for lockstep☆96Sep 9, 2019Updated 6 years ago
- A bridge for Bepuphysics and Unity☆67Oct 27, 2024Updated last year
- ☆200Apr 13, 2018Updated 8 years ago
- 帧同步 教程☆1,186Mar 23, 2020Updated 6 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Keyframe sync using ECS(R)☆578Sep 12, 2024Updated last year
- 基于Unity做的帧同步Demo,ECS架构☆1,146Jul 15, 2024Updated last year
- (WIP) Deterministic, Lockstep RTS Engine☆183May 8, 2026Updated 2 weeks ago
- A C# port of Box2D☆637Feb 25, 2025Updated last year
- unity帧同步游戏极简框架-客户端服务器共享逻辑☆469Feb 19, 2019Updated 7 years ago
- unity3d resources management system☆3,239Updated this week
- KCP C#版。线程安全,运行时无alloc,对gc无压力。☆994Nov 16, 2023Updated 2 years ago
- unity帧同步游戏极简框架-客户端☆576Sep 1, 2018Updated 7 years ago
- A 2D Physics Library for Networked Games☆56Jul 31, 2019Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- 提升你的生产力。☆2,702Jun 18, 2024Updated last year
- A fast, multi-language, multi-precision fixed-point library!☆351Mar 6, 2026Updated 2 months ago
- Software implementation of floating point numbers and operations☆220Oct 24, 2022Updated 3 years ago
- Fast Lockstep ECS Framework☆280Feb 1, 2022Updated 4 years ago
- Unity3D Client And C# Server Framework☆9,770Jan 4, 2026Updated 4 months ago
- HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Uni…☆7,831Mar 2, 2026Updated 2 months ago
- huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平 台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's…☆2,342Feb 16, 2023Updated 3 years ago
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,356Feb 12, 2026Updated 3 months ago
- 确定性版本的Box2DSharp。Deterministic version for Box2DSharp☆98Dec 5, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,087Jan 19, 2026Updated 4 months ago
- DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers☆889May 15, 2026Updated last week
- 简单高效的多边形地图系统☆172Aug 26, 2018Updated 7 years ago
- Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.☆201Apr 22, 2021Updated 5 years ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆188Nov 15, 2021Updated 4 years ago
- unity帧同步游戏极简框架-服务器☆279Sep 1, 2018Updated 7 years ago
- Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity☆7,644Dec 30, 2023Updated 2 years ago