PacktPublishing / CPP-Game-Development-CookbookLinks
CPP Game Development Cookbook by Packt Publishing
☆34Updated 3 years ago
Alternatives and similar repositories for CPP-Game-Development-Cookbook
Users that are interested in CPP-Game-Development-Cookbook are comparing it to the libraries listed below
Sorting:
- Code files for Mastering C++ Game Development, published by Packt☆98Updated 2 years ago
- Code files for Game Development Patterns and Best Practices, by Packt☆24Updated 2 years ago
- ☆51Updated 4 years ago
- Code repository for Game Physics Cookbook, published by Packt☆82Updated 2 years ago
- Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering, published by Packt☆10Updated 3 years ago
- Learn OpenGL, published by Packt☆61Updated 2 years ago
- Contains the source code samples for openglbook.com☆71Updated 7 years ago
- A set of C++ tutorials for FIFE☆30Updated 6 years ago
- Code repository for Unreal Engine 4X By Example, published by Packt☆32Updated 2 years ago
- Source code for 'Learn C++ for Game Development' by Bruce Sutherland☆23Updated 8 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆38Updated 10 years ago
- What a stupid name for a library☆50Updated 6 years ago
- A 2D physics based entity component game engine☆43Updated 9 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- OpenGL Build High Performance Graphics, by Packt☆91Updated 2 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 5 years ago
- A C++11 runtime for skeletal animation from Spine by Esoteric Software☆47Updated 9 years ago
- Simple Asteroids game in C++ and OpenGL☆60Updated 10 years ago
- Sample code repository for 'Procedural Content Generation for C++ Game Development'☆33Updated 9 years ago
- Header-only library with unconventional C++ features, like deep-copy smart pointers, dynamic dispatch, type-erased ranges☆43Updated 3 years ago
- Small C++14 render engine with dependencies☆46Updated 5 years ago
- Physically based renderer and simulation engine for real-time applications.☆46Updated last month
- An in-game map/animation editor for 2D C++ game development projects.☆44Updated 7 months ago
- C++ Standard Template Library in Practice, published by [Packt]☆25Updated 2 years ago
- A small, simple and generic C++ path finding library.☆87Updated 8 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 10 years ago
- CVars is a cross-platform OpenGL Quake like console for changing program variables at runtime.☆54Updated 6 years ago
- Computer Graphics Through OpenGL: From Theory to Experiments, Second Edition (Sumanta Guha)☆87Updated 11 years ago
- Example projects for the bs::framework☆65Updated 3 years ago
- Mastering C++ Programming, publlished by Packt☆33Updated 2 years ago