Code files for Game Development Patterns and Best Practices, by Packt
☆25Jan 18, 2023Updated 3 years ago
Alternatives and similar repositories for Game-Development-Patterns-and-Best-Practices
Users that are interested in Game-Development-Patterns-and-Best-Practices are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Mastering Multithreading with C++, published by Packt☆18Jan 20, 2021Updated 5 years ago
- Multi-Paradigm Programming with Modern C++, published by Packt☆25Jan 30, 2023Updated 3 years ago
- Code repository for Game Physics Cookbook, published by Packt☆83Jan 18, 2023Updated 3 years ago
- C++ 20 (2a) New Features published by [Packt]☆16Jan 30, 2023Updated 3 years ago
- C++ Standard Template Library in Practice, published by [Packt]☆24Jan 30, 2023Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Develop 3D games with C++ and Unreal Engine 4☆18Jan 21, 2021Updated 5 years ago
- C++17 STL Solutions , published by Packt☆26Jan 15, 2021Updated 5 years ago
- Code repository for Unreal Engine 4X By Example, published by Packt☆33Jan 18, 2023Updated 3 years ago
- ☆51Jan 14, 2021Updated 5 years ago
- Nearly allocation free Mono C# SendTo/ReceiveFrom NonAlloc variants.☆25Nov 30, 2021Updated 4 years ago
- Beginning C++ Programming, by Packt☆49Jan 18, 2023Updated 3 years ago
- Code repository for CPP Windows Programming, published by Packt☆49Jan 30, 2023Updated 3 years ago
- Code files for Practical-Linux-Security-Cookbook, Packt Publishing☆25Jan 30, 2023Updated 3 years ago
- Code files for Mastering C++ Game Development, published by Packt☆102Jan 30, 2023Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Published by Packt☆11Jan 18, 2021Updated 5 years ago
- Python Data Mining Cookbook by Packt☆11Jan 14, 2021Updated 5 years ago
- Hands-On Game Animation Programming, published by Packt☆219Jan 30, 2023Updated 3 years ago
- QmlLive live reloader environment for rapid UI development☆17Jan 11, 2022Updated 4 years ago
- Custom game engine with DirectX 11/12 support, Physically Based Rendering, Mono C# scripting, and JSON scene serialization.☆15Jun 16, 2021Updated 4 years ago
- Leverage the modern features of C++ to overcome difficulties in various stages of application development☆23Jan 18, 2021Updated 5 years ago
- Learning Modern C++ Functional Programming, published by Packt☆26Jan 15, 2021Updated 5 years ago
- Learn and Master C Programming For Absolute Beginners!, published by Packt☆24Jan 30, 2023Updated 3 years ago
- Entity component system geared for games☆17Jun 21, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- C++ Programming By Example, published by Packt☆24Jan 18, 2021Updated 5 years ago
- Companion code for User Interface Programming for Games☆12Jun 30, 2015Updated 10 years ago
- Doom - reimplemented cleanly, in C++, without all the obscuring optimizations☆12Jan 9, 2015Updated 11 years ago
- Save anything to file atomic☆14Aug 15, 2018Updated 7 years ago
- Basic Unity3D plugin for Google Play In-app billing Version 3 API.☆11Jan 9, 2014Updated 12 years ago
- Steam Workshop Interop Library and Uploading Tool☆12Aug 18, 2019Updated 6 years ago
- Comprehensive Ruby Programming, published by Packt☆14Jan 30, 2023Updated 3 years ago
- A collection of simple reusable pieces of content for building UE4 projects. Includes meshes, materials, Blueprints, textures, and more-…☆13Mar 6, 2017Updated 9 years ago
- ☆10Mar 12, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Random Level Builder that builds random levels for a 2D platformer game in Unity 4.3+☆16Apr 28, 2014Updated 12 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 6 years ago
- Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering, published by Packt☆11Oct 31, 2022Updated 3 years ago
- Network Programming with Go [Video], published by Packt☆24Oct 28, 2022Updated 3 years ago
- Build machine learning models with scikit-learn power tools☆11Oct 28, 2022Updated 3 years ago
- Node.js By Example by Packt Publishing☆16Nov 27, 2023Updated 2 years ago
- Responsive Web Design by Example published by Packt☆13Jan 30, 2023Updated 3 years ago