PacktPublishing / Game-Development-Patterns-and-Best-PracticesLinks
Code files for Game Development Patterns and Best Practices, by Packt
☆24Updated 2 years ago
Alternatives and similar repositories for Game-Development-Patterns-and-Best-Practices
Users that are interested in Game-Development-Patterns-and-Best-Practices are comparing it to the libraries listed below
Sorting:
- Code repository for Game Physics Cookbook, published by Packt☆82Updated 2 years ago
- CPP Game Development Cookbook by Packt Publishing☆34Updated 3 years ago
- Code repository for Unreal Engine 4X By Example, published by Packt☆32Updated 2 years ago
- Code files for Mastering C++ Game Development, published by Packt☆99Updated 2 years ago
- Code samples from the book "Professional Programming Tools for C and C++" by Anton Gerdelan and Katja Žibrek☆35Updated 7 months ago
- Learn OpenGL, published by Packt☆62Updated 2 years ago
- Learning C++ by Building Games with Unreal Engine 4 - Second Edition, published by Packt☆48Updated 4 years ago
- Open source game engine☆20Updated 3 years ago
- Learn to use CMake with Visual Studio 2017☆13Updated 7 years ago
- A simple real time physics engine for video games.☆23Updated this week
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- Network Programming with CPP by Packt Publishing☆17Updated last year
- Develop 3D games with C++ and Unreal Engine 4☆17Updated 4 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- ☆51Updated 8 years ago
- C++ 3D Engine developed during the Master's Degree in AAA Videogames Development.☆61Updated 5 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆56Updated 11 years ago
- Fully multithreaded C++ CPU rasterizer☆28Updated 5 years ago
- Source code for 'Learn C++ for Game Development' by Bruce Sutherland☆24Updated 8 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆77Updated 9 years ago
- Multithreaded CPU based path tracer built from scratch in C++☆25Updated 7 years ago
- What a stupid name for a library☆50Updated 6 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 5 years ago
- C++ delaunay library☆34Updated 12 years ago
- Small C++14 render engine with dependencies☆46Updated 5 years ago
- Crystal Space 3D repo☆59Updated 14 years ago
- C++ Vulkan 3D Game Engine☆28Updated 7 years ago
- A C++20 compile time entity component system for games and game engines.☆21Updated last month