SunYangtian / Splatter_A_Video
[NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"
☆136Updated 3 months ago
Alternatives and similar repositories for Splatter_A_Video:
Users that are interested in Splatter_A_Video are comparing it to the libraries listed below
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆217Updated last month
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆80Updated last month
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"☆74Updated last month
- [CVPR2025] MVGenMaster: Scaling Multi-View Generation from Any Image via 3D Priors Enhanced Diffusion Model☆85Updated 2 weeks ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆94Updated last year
- ☆113Updated last month
- [NeurIPS 2024] MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing☆112Updated 5 months ago
- 🍳 [CVPR'25] PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting☆123Updated last month
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆118Updated 2 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆107Updated 2 months ago
- ☆164Updated 2 months ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation☆181Updated 11 months ago
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆186Updated 9 months ago
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆113Updated 5 months ago
- [ECCV 2024] DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting☆89Updated 3 months ago
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆65Updated 3 months ago
- Pytorch implementation of Pano2Room (SIGGRAPH Asia 2024)☆107Updated 8 months ago
- About Official code for TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts (Siggraph 2024 & TOG)☆113Updated 9 months ago
- Source code for paper GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking☆44Updated 4 months ago
- [ICLR 2025 Oral] Official code for "LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias"☆233Updated this week
- [arXiv 2024] Novel View Extrapolation with Video Diffusion Priors☆110Updated 2 months ago
- Stereo4D dataset and processing code☆208Updated 2 weeks ago
- Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation☆90Updated 4 months ago
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆310Updated 9 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆170Updated 5 months ago
- [ECCV 2024] DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing☆105Updated 8 months ago
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆116Updated 8 months ago
- [CVPR2025] Feat2GS: Probing Visual Foundation Models with Gaussian Splatting☆151Updated last month
- VeGaS: Video Gaussian Splatting☆52Updated 2 months ago
- Fillerbuster: Multi-View Scene Completion for Casual Captures☆97Updated 2 months ago