Nikorasu / PyNBoids
This is a Boids Simulation, written in Python with Pygame.
☆56Updated 2 years ago
Alternatives and similar repositories for PyNBoids:
Users that are interested in PyNBoids are comparing it to the libraries listed below
- A 2D Particle Survival Environment for Deep Reinforcement Learning☆24Updated 4 years ago
- Boids are a way of modeling the complex flocking behavior of birds as well as many marine life including schools of fish; the simple rule…☆15Updated 5 years ago
- Code used to train an augmented auto-encoder (aka denoising auto-encoder with more augmentations) for the DonkeyCar simulator.☆45Updated 2 years ago
- Code for the paper "D2RL: Deep Dense Architectures for Reinforcement Learning"☆38Updated 3 years ago
- ☆63Updated 2 years ago
- Reinforcement learning framework.☆13Updated last month
- Neural Network learns to land a rocket using Pytorch, Unity's MLAgents and PPO.☆35Updated 5 years ago
- RL-Toolkit: A Research Framework for Robotics☆19Updated last week
- This is a project based on OpenAI's multi-agent-emergence-environments (Emergent Tool Use from Multi-Agent Autocurricula, Baker et al.), …☆10Updated 4 years ago
- Hierarchical Reinforcement Learning (batteries included)☆43Updated 5 years ago
- OpenAI Gym environment designed for training RL agents to control the flight of a two-dimensional drone.☆47Updated 2 years ago
- Boid flock multi-agent RL training environment implemented in JAX☆12Updated last month
- ☆23Updated 2 years ago
- The implementation of "An Imitative Reinforcement Learning Framework for Autonomous Dogfight".☆21Updated last week
- Bayesian Reward Shaping Framework for Deep Reinforcement Learning☆23Updated 5 years ago
- Simple converter for deploying Stable-Baselines3 model to TFLite and/or Coral☆27Updated 3 years ago
- Open-source code for paper CDT: Cascading Decision Trees for Explainable Reinforcement Learning☆38Updated last year
- Implementation of the Deep Deterministic Policy Gradient and Hindsight Experience Replay.☆92Updated last year
- Deep Q-Network (DQN) and Fitted Q-Iteration (FQI) tutorial for RL Summer School 2023☆58Updated 2 months ago
- DQN-Atari-Agents: Modularized & Parallel PyTorch implementation of several DQN Agents, i.a. DDQN, Dueling DQN, Noisy DQN, C51, Rainbow,…☆120Updated 4 years ago
- Stable-Baselines3 (SB3) reinforcement learning tutorial for the Reinforcement Learning Virtual School 2021.☆52Updated last year
- A Survey Analyzing Generalization in Deep Reinforcement Learning☆31Updated 2 months ago
- Default scenes for CoppeliaSim☆14Updated last week
- Neuro-evolution for OpenAI Gym environments☆56Updated 3 years ago
- A Real-Time-Strategy game for Deep Learning research☆209Updated last year
- Air to air combat sandbox, created in Python 3 using the HARFANG 3D 2 framework.☆170Updated 2 weeks ago
- PyTorch implementation of Deep Reinforcement Algorithm☆30Updated 2 years ago
- 📖 Paper: Deep Reinforcement Learning with Double Q-learning 🕹️☆49Updated 8 months ago
- Reinforcement learning algorithms for Algorithm, policy exploration in Air Learning☆43Updated 5 years ago