NeatWolf / AtmosphericScattering
Atmospheric Scattering for Unity
☆13Updated 6 years ago
Alternatives and similar repositories for AtmosphericScattering:
Users that are interested in AtmosphericScattering are comparing it to the libraries listed below
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Unity Skybox Detail Geometry Tool☆33Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Ambient lighting probe sampling☆43Updated 4 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- ☆22Updated 6 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆19Updated 5 years ago
- This is a shader that enables dissolving particles by using Unity's custom particle data☆17Updated 6 years ago
- This pack of shaders was built for Sinespace during our four part tutorial series covering nonphotorealistic rendering in Unity☆15Updated 6 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Updated 6 years ago
- A Skyrim/FO4 like lock pick recreation in Unity☆21Updated 7 years ago
- NoiseRings is a noisy emanating ring effect for Unity adapted with permission from the VR music video experience Chorus.☆29Updated 6 years ago
- Collection of Addons for Unity3d MTree by Maxime Herpine☆18Updated 5 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Material replacements for getting SpeedTree models to work on HDRP Terrain. Highly experimental.☆19Updated 6 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆33Updated 6 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 6 years ago
- ☆26Updated 6 years ago
- Snow Track Shader☆20Updated 4 years ago
- Unity easy-to-use rain shaders☆17Updated 7 years ago
- simple gpu instancing particles with collision calculation☆14Updated 7 years ago
- A simple un-optimized skinned decal system for Unity.☆11Updated 6 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 5 years ago
- Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP☆21Updated 5 years ago
- ☆18Updated last year
- A simple solution to adding decals to a Unity Scene.☆14Updated 4 years ago