YondernautsGames / LayerManagerLinks
A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.
☆26Updated 4 years ago
Alternatives and similar repositories for LayerManager
Users that are interested in LayerManager are comparing it to the libraries listed below
Sorting:
- Unity Skybox Detail Geometry Tool☆33Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆26Updated 8 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆35Updated 6 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆29Updated 2 years ago
- A Unity extension for quickly adding prefabs to the scene by creating shortcuts in the Hierarchy right-click menu.☆41Updated 5 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 4 years ago
- Generic editor for instanced properties in Unity materials.☆21Updated 7 years ago
- Audio visualization in Unity with a procedural scene with Synthwave vibes.☆23Updated 4 years ago
- Simple editor tool to speed up creation of scriptable object assets☆19Updated 3 years ago
- Vertex shader that creates a bounce effect in geometry.☆25Updated last year
- Simplistic yet flexible universal right click context menu system for Unity3D☆11Updated 2 years ago
- Control Unity Post-Process Effects with Timeline☆26Updated 7 years ago
- First pass at completely procedurally animating a humanoid.☆31Updated 7 years ago
- Library of procedural generation code for use in Unity☆61Updated 8 months ago
- Some C# Extension functions for common Unity problems.☆29Updated 5 months ago
- use some unity graphic API to display outline post processing.☆26Updated 8 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Updated 7 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 5 years ago
- Convenient Editor Window to scale Unity's Shuriken Particle System☆16Updated 9 years ago
- Terraced like procedural terrain made with Unity DOTS☆22Updated 5 years ago
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 5 years ago
- An unlit über-shader covering all the common use cases☆39Updated 7 years ago
- ☆21Updated 5 months ago
- Combine multiple textures into one!☆32Updated 5 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆18Updated 6 years ago
- ☆34Updated 4 years ago
- An advanced stealth system for Unity that detects how well-lit a character is, allowing characters to hide in dynamic shadows.☆38Updated 2 years ago