Vulkan tutorial by Alexander Overvoorde ported to Java
☆211Jul 3, 2023Updated 3 years ago
Alternatives and similar repositories for Vulkan-Tutorial-Java
Users that are interested in Vulkan-Tutorial-Java are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆427Sep 12, 2026Updated last week
- ☆31Nov 30, 2018Updated 7 years ago
- A real time renderer based on Vulkan(LWJGL).☆25Apr 14, 2023Updated 3 years ago
- Demo suite for LWJGL 3☆391Sep 8, 2026Updated last week
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆15Dec 1, 2023Updated 2 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- AWT support for LWJGL3☆137Updated this week
- JVM bindings for Bullet Physics and V-HACD☆113Sep 10, 2026Updated last week
- Full OpenGL support for SWT in LWJGL 3☆39Mar 14, 2022Updated 4 years ago
- Java JNI bindings for Nvidia PhysX☆132Apr 15, 2026Updated 5 months ago
- OpenGL/Vulkan Java 3D Engine☆682Dec 19, 2025Updated 9 months ago
- The JBullet implementation used in jMonkeyEngine 3☆11Aug 19, 2026Updated last month
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆47Updated this week
- LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, …☆5,454Sep 10, 2026Updated last week
- Galago2D is a collection of classes that can be used to develop a 2D game in jMonkeyEngine3☆13Dec 18, 2025Updated 9 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A Java math library for OpenGL rendering calculations☆844Updated this week
- Java bindings for JoltPhysics☆27Apr 23, 2023Updated 3 years ago
- JNI based binding for Dear ImGui☆822Aug 31, 2026Updated 2 weeks ago
- Java 3D Physics Engine & Library☆198Jun 12, 2025Updated last year
- A multi-purpose add-on library for jMonkeyEngine (code has New BSD license)☆18Sep 4, 2026Updated 2 weeks ago
- test project for bvh loading and retargeting to arbitrary skeleton☆16Sep 18, 2018Updated 8 years ago
- PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.☆21Jul 19, 2026Updated 2 months ago
- Tutorial for the Lightweight Java Game Library (LWJGL) 3☆263Jan 11, 2021Updated 5 years ago
- A implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.☆12Sep 20, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A VR library for JMonkeyEngine☆18Updated this week
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆340Jun 1, 2025Updated last year
- Multithreaded framework for managing 'infinite' terrain.☆11Apr 22, 2024Updated 2 years ago
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆553Aug 18, 2022Updated 4 years ago
- ☆24Feb 17, 2022Updated 4 years ago
- JVM bindings for Jolt Physics and V-HACD☆83Updated this week
- ☆31Sep 11, 2026Updated last week
- A Third Person Shooter demo made with jMonkeyEngine.☆22Sep 8, 2026Updated last week
- A high performance library for real-time networked object synching.☆27Mar 31, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Experiment with Project Panama, jextract, and Vulkan on Win32.☆24Jan 5, 2023Updated 3 years ago
- A double-based math package similar to JME's float-based math classes.☆10Nov 6, 2025Updated 10 months ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆140Sep 9, 2026Updated last week
- Examples and demos for the new Vulkan API☆56Nov 14, 2019Updated 6 years ago
- This is the project related to the OpenGL Game Engine Programming Series☆70Mar 22, 2018Updated 8 years ago
- Navigation-mesh Toolset for jMonkeyEngine☆15Sep 10, 2025Updated last year
- Lemur is a jMonkeyEngine-based UI toolkit.☆129Sep 15, 2025Updated last year