CezaryChodun / SFE-EngineLinks
A real time renderer based on Vulkan(LWJGL).
☆24Updated 2 years ago
Alternatives and similar repositories for SFE-Engine
Users that are interested in SFE-Engine are comparing it to the libraries listed below
Sorting:
- Vulkan tutorial by Alexander Overvoorde ported to Java☆183Updated 2 years ago
- Demo suite for LWJGL 3☆370Updated 10 months ago
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆338Updated this week
- New Tutorial☆42Updated 4 years ago
- OpenGL/Vulkan Java 3D Engine☆666Updated last year
- 3D Game Engine for Java & lua☆80Updated 4 years ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆129Updated this week
- This is the project related to the OpenGL Game Engine Programming Series☆70Updated 7 years ago
- Ardor3D is a free Java based, professionally oriented, open source 3D graphics engine.☆242Updated 9 months ago
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆171Updated this week
- JVM bindings for Bullet Physics and V-HACD☆96Updated this week
- AWT support for LWJGL3☆128Updated 8 months ago
- Simple UI solution for LWJGL3☆127Updated last year
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆159Updated 3 years ago
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆340Updated 3 months ago
- Java JNI bindings for Nvidia PhysX☆113Updated 2 months ago
- Debugging LWJGL3 OpenGL applications☆39Updated last year
- A general-purpose add-on library for jMonkeyEngine (code has New BSD license)☆16Updated this week
- Java 3D Physics Engine & Library☆179Updated 2 months ago
- The LWJGL 3 Wiki☆424Updated 2 years ago
- Book contents for the book "3D Game Development with LWJGL 3"☆60Updated 2 months ago
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆44Updated this week
- Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson☆116Updated 8 years ago
- A block (voxel) engine for jMonkeyEngine☆45Updated 2 years ago
- JVM bindings for Jolt Physics and V-HACD☆51Updated this week
- A Tutorial For How To Create Assimp Animations In LWJGL3☆10Updated 7 years ago
- A demonstration of 4 possible techniques for generating and rendering a low-poly terrain.☆66Updated 7 years ago
- A 3D world/level editor built with Java, Kotlin & libGDX.☆178Updated 2 months ago
- A simple example of skeletal animation using OpenGL (and LWJGL).☆270Updated 6 years ago
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆19Updated this week