CezaryChodun / SFE-EngineLinks
A real time renderer based on Vulkan(LWJGL).
☆25Updated 2 years ago
Alternatives and similar repositories for SFE-Engine
Users that are interested in SFE-Engine are comparing it to the libraries listed below
Sorting:
- Vulkan tutorial by Alexander Overvoorde ported to Java☆186Updated 2 years ago
- Demo suite for LWJGL 3☆372Updated last month
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆369Updated this week
- OpenGL/Vulkan Java 3D Engine☆670Updated last week
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆160Updated 3 years ago
- 3D Game Engine for Java & lua☆81Updated 4 years ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆133Updated this week
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆184Updated this week
- Simple UI solution for LWJGL3☆129Updated last year
- This is the project related to the OpenGL Game Engine Programming Series☆68Updated 7 years ago
- JVM bindings for Bullet Physics and V-HACD☆97Updated last week
- AWT support for LWJGL3☆130Updated last year
- Ardor3D is a free Java based, professionally oriented, open source 3D graphics engine.☆243Updated 3 weeks ago
- A general-purpose add-on library for jMonkeyEngine (code has New BSD license)☆16Updated last week
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆340Updated 6 months ago
- JVM bindings for Jolt Physics and V-HACD☆55Updated this week
- Java 3D Physics Engine & Library☆184Updated 6 months ago
- New Tutorial☆43Updated 4 years ago
- The LWJGL 3 Wiki☆430Updated 2 years ago
- Java JNI bindings for Nvidia PhysX☆126Updated 2 weeks ago
- Book contents for the book "3D Game Development with LWJGL 3"☆68Updated last week
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆43Updated this week
- Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson☆115Updated 8 years ago
- A 3D world/level editor built with Java, Kotlin & libGDX.☆181Updated 5 months ago
- This is a minimal game engine written in LWJGL. It has support for scene management, entities with components, and a 2D renderer.☆23Updated 4 years ago
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆237Updated 2 weeks ago
- Azurite Game Engine is a 2D Java game engine built on top of LWJGL.☆44Updated 2 years ago
- Full OpenGL support for SWT in LWJGL 3☆37Updated 3 years ago
- Debugging LWJGL3 OpenGL applications☆41Updated 2 years ago
- An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)☆17Updated last week