JOML-CI / JOMLLinks
A Java math library for OpenGL rendering calculations
☆778Updated 3 months ago
Alternatives and similar repositories for JOML
Users that are interested in JOML are comparing it to the libraries listed below
Sorting:
- Demo suite for LWJGL 3☆367Updated 9 months ago
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆553Updated 2 years ago
- Tutorial for the Lightweight Java Game Library (LWJGL) 3☆264Updated 4 years ago
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆337Updated 2 months ago
- [LEGACY] LWJGL 2.X - The Lightweight Java Game Library.☆559Updated 2 years ago
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆335Updated 2 weeks ago
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆159Updated 2 years ago
- Vulkan tutorial by Alexander Overvoorde ported to Java☆182Updated 2 years ago
- The LWJGL 3 Wiki☆423Updated last year
- OpenGL/Vulkan Java 3D Engine☆668Updated last year
- JNI based binding for Dear ImGui☆692Updated 2 weeks ago
- Simple UI solution for LWJGL3☆127Updated last year
- Java 3D Physics Engine & Library☆177Updated last month
- LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, …☆5,099Updated this week
- AWT support for LWJGL3☆127Updated 7 months ago
- A thin Java wrapper to access the Steamworks API☆494Updated 2 months ago
- Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)☆624Updated last year
- Java Collision Detection and Physics Engine☆518Updated 11 months ago
- Your Open Source Java OpenGL GUI. Interactive user interfaces for games or similar applications. LWJGL, JOGL, JME or Java2d rendering.☆252Updated 3 years ago
- JVM bindings for Bullet Physics and V-HACD☆96Updated last week
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆166Updated 2 months ago
- A Java entity system inspired by Ash & Artemis.☆890Updated 2 years ago
- Examples ported in JOGL from "Learning Modern 3D Graphic Programming" by J.L.McKesson☆116Updated 7 years ago
- The code to my YouTube tutorial series☆38Updated 7 years ago
- Insanely fast ECS (Entity Component System) for Java☆349Updated last year
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆128Updated last week
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆228Updated 3 months ago
- A cross platform 2D / 3D Java Game Engine (Desktop / Html5 / Android)☆121Updated 7 years ago
- Java™ Binding for the OpenGL® API☆334Updated last week
- Noise generation library for Java, based on the libnoise C++ library. It is used to generate coherent noise, a type of smoothly-changing …☆112Updated last week