AWT support for LWJGL3
☆133Apr 16, 2026Updated this week
Alternatives and similar repositories for lwjgl3-awt
Users that are interested in lwjgl3-awt are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A list of awesome resources for JMonkeyEngine☆15Feb 15, 2025Updated last year
- Full OpenGL support for SWT in LWJGL 3☆38Mar 14, 2022Updated 4 years ago
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆407Mar 21, 2026Updated 3 weeks ago
- A Java math library for OpenGL rendering calculations☆822Apr 9, 2026Updated last week
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆339Jun 1, 2025Updated 10 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Navigation-mesh Toolset for jMonkeyEngine☆13Sep 10, 2025Updated 7 months ago
- Vulkan tutorial by Alexander Overvoorde ported to Java☆201Jul 3, 2023Updated 2 years ago
- Tiled Map XML (.tmx) asset loader for jMonkeyEngine☆14Aug 21, 2025Updated 7 months ago
- An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)☆17Mar 27, 2026Updated 3 weeks ago
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆45Mar 30, 2026Updated 3 weeks ago
- JVM bindings for Jolt Physics and V-HACD☆69Updated this week
- Infinite terrain library based on IsoSurface generation.☆12Jan 18, 2016Updated 10 years ago
- Debugging LWJGL3 OpenGL applications☆44Apr 12, 2026Updated last week
- OpenGL based 2D Plotting Library for Java using AWT and LWJGL☆57Apr 7, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆136Apr 13, 2026Updated last week
- Community driven extension and utilities for VisUI☆19May 10, 2017Updated 8 years ago
- Demo suite for LWJGL 3☆385Apr 7, 2026Updated last week
- OpenGL/Vulkan Java 3D Engine☆679Dec 19, 2025Updated 4 months ago
- Ardor3D is a free Java based, professionally oriented, open source 3D graphics engine.☆246Mar 23, 2026Updated 3 weeks ago
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆14Dec 1, 2023Updated 2 years ago
- Java data structures for primitive and/or Object items☆29Updated this week
- Simple UI solution for LWJGL3☆130Jun 30, 2024Updated last year
- Have you ever dreamed about a programming language without arrays?☆11Mar 15, 2020Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, …☆5,321Apr 6, 2026Updated last week
- Jar File and Native Library Merger - An Extension to JarSplice☆18Sep 14, 2019Updated 6 years ago
- jnigen is a small library that can be used with or without libGDX which allows C/C++ code to be written inline with Java source code.☆84Feb 7, 2026Updated 2 months ago
- Dedicated library for using Effekseer particle tools in libGDX☆12Jan 10, 2022Updated 4 years ago
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆22Oct 24, 2024Updated last year
- ToneGod's graphical user-interface library for jMonkeyEngine3☆10Mar 27, 2026Updated 3 weeks ago
- ☆31Nov 30, 2018Updated 7 years ago
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆241Feb 5, 2026Updated 2 months ago
- A multi-purpose add-on library for jMonkeyEngine (code has New BSD license)☆17Mar 27, 2026Updated 3 weeks ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- JVM bindings for Bullet Physics and V-HACD☆99Updated this week
- This is a minimal game engine written in LWJGL. It has support for scene management, entities with components, and a 2D renderer.☆22Aug 19, 2021Updated 4 years ago
- Tutorial for the Lightweight Java Game Library (LWJGL) 3☆263Jan 11, 2021Updated 5 years ago
- Voxel Engine for jMonkeyEngine☆11Jan 24, 2019Updated 7 years ago
- An FPS demo made with jMonkeyEngine☆23Jul 12, 2022Updated 3 years ago
- Java™ Binding for the OpenGL® API☆342Feb 11, 2026Updated 2 months ago
- OpenGL canvas for JavaFX☆141Jan 10, 2026Updated 3 months ago