SpaiR / imgui-javaLinks
JNI based binding for Dear ImGui
☆663Updated 2 months ago
Alternatives and similar repositories for imgui-java
Users that are interested in imgui-java are comparing it to the libraries listed below
Sorting:
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆338Updated last year
- Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)☆625Updated last year
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆318Updated this week
- Vulkan tutorial by Alexander Overvoorde ported to Java☆178Updated last year
- Demo suite for LWJGL 3☆363Updated 7 months ago
- A Java math library for OpenGL rendering calculations☆773Updated last month
- Simple UI solution for LWJGL3☆127Updated 11 months ago
- AWT support for LWJGL3☆126Updated 5 months ago
- Java JNI bindings for Nvidia PhysX☆110Updated last week
- Java 3D Physics Engine & Library☆175Updated last week
- Insanely fast ECS (Entity Component System) for Java☆333Updated last year
- 3D Game Engine for Java & lua☆76Updated 4 years ago
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆159Updated this week
- Pure Java binding for dear-imgui☆187Updated last year
- Java bindings for Skia☆582Updated 3 months ago
- OpenGL canvas for JavaFX☆119Updated 3 weeks ago
- JVM bindings for Jolt Physics and V-HACD☆38Updated this week
- JVM bindings for Bullet Physics and V-HACD☆92Updated last week
- Tutorial for the Lightweight Java Game Library (LWJGL) 3☆264Updated 4 years ago
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆159Updated 2 years ago
- Handmade Java binding for Raylib☆102Updated 8 months ago
- Java Collision Detection and Physics Engine☆509Updated 9 months ago
- OpenGL/Vulkan Java 3D Engine☆665Updated 10 months ago
- Run LibGDX in a web browser with TeaVM☆139Updated 2 weeks ago
- Book contents for the book "3D Game Development with LWJGL 3"☆58Updated this week
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆126Updated last week
- OpenGL tutorial by Joey De Vries ported to Java☆18Updated 5 years ago
- A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin☆386Updated last week
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆226Updated last month
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆557Updated 2 years ago