PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://github.com/yaRnMcDonuts/Afflicted-Scene-Designer-Utilities
☆13Apr 4, 2021Updated 4 years ago
Alternatives and similar repositories for PBR-Terrain
Users that are interested in PBR-Terrain are comparing it to the libraries listed below
Sorting:
- A particle Emitter library for jME☆15Feb 19, 2026Updated 2 weeks ago
- A library and tech demo for simulating vehicles in jMonkeyEngine☆19Updated this week
- A collection of camera controllers for JMonkeyEngine☆12Updated this week
- A sky-simulation library for jMonkeyEngine (code has New BSD license)☆18Updated this week
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆18Updated this week
- A list of awesome resources for JMonkeyEngine☆14Feb 15, 2025Updated last year
- Navigation-mesh Toolset for jMonkeyEngine☆14Sep 10, 2025Updated 6 months ago
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆14Dec 1, 2023Updated 2 years ago
- A implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.☆12Sep 20, 2022Updated 3 years ago
- Base pack of useful reusable game code that can help bootstrap any JME game project.☆26Nov 8, 2025Updated 4 months ago
- A Third Person Shooter demo made with jMonkeyEngine.☆20Updated this week
- Multithreaded framework for managing 'infinite' terrain.☆10Apr 22, 2024Updated last year
- An Android API housing useful re-usbable Human-computer Interfaces (HCI) in the form of in-game android views with an integration API for…☆12May 3, 2024Updated last year
- Game effects library.☆11Nov 18, 2024Updated last year
- A Vulkan-based 3-D graphics engine, written in Java (code has New BSD license)☆16Mar 1, 2026Updated last week
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆44Mar 1, 2026Updated last week
- Library to load Effekseer particle effects in jMonkeyEngine 3.☆11Sep 15, 2024Updated last year
- PBR lighting optimization for mobile☆11Jan 28, 2021Updated 5 years ago
- Dynamic scripting language for the JVM 🐿️☆12Mar 30, 2025Updated 11 months ago
- An open source action RPG written in Java.☆27Feb 10, 2026Updated last month
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆22Oct 24, 2024Updated last year
- A block (voxel) construction game☆16Mar 17, 2025Updated 11 months ago
- Tiled Map XML (.tmx) asset loader for jMonkeyEngine☆14Aug 21, 2025Updated 6 months ago
- Steam Audio (phonon) implementation for jMonkeyEngine.☆13Sep 4, 2024Updated last year
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆136Updated this week
- A VR library for JMonkeyEngine☆17Feb 15, 2026Updated 3 weeks ago
- A block (voxel) engine for jMonkeyEngine☆45Dec 9, 2022Updated 3 years ago
- Reusable code and assets for jMonkeyEngine games (code has New BSD license)☆34Mar 1, 2026Updated last week
- JVM bindings for Jolt Physics and V-HACD☆63Mar 3, 2026Updated last week
- Automatically exported from code.google.com/p/monkeyzone☆14Dec 23, 2024Updated last year
- A general-purpose add-on library for jMonkeyEngine (code has New BSD license)☆16Mar 1, 2026Updated last week
- Lemur is a jMonkeyEngine-based UI toolkit.☆124Sep 15, 2025Updated 5 months ago
- Physically based sky rendering library☆23Dec 11, 2020Updated 5 years ago
- ToneGod's graphical user-interface library for jMonkeyEngine3☆10Updated this week
- SkyHussars - Combat Flight Game powered by jMonkey☆10Jan 19, 2026Updated last month
- Java bindings for JoltPhysics☆26Apr 23, 2023Updated 2 years ago
- A true type font rendering subsystem for jMonkeyEngine.☆11Sep 29, 2023Updated 2 years ago
- This is a basic implementation of a third person controller in Godot 4.0 with basic state machine.☆15Mar 13, 2023Updated 2 years ago
- Java bindings for Google cpu_features☆10Jun 20, 2024Updated last year