Insanely fast ECS (Entity Component System) for Java
☆380Mar 12, 2024Updated last year
Alternatives and similar repositories for dominion-ecs-java
Users that are interested in dominion-ecs-java are comparing it to the libraries listed below
Sorting:
- A continuation of the popular Artemis ECS framework☆828Apr 14, 2023Updated 2 years ago
- Java JNI binding for mujoco physics system☆14Mar 18, 2025Updated 11 months ago
- A Java entity system inspired by Ash & Artemis.☆915Jun 26, 2023Updated 2 years ago
- Fast, lightweight, multi-platform entity component system in Kotlin☆245Updated this week
- JPassport☆97Feb 11, 2026Updated 2 weeks ago
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆384Feb 22, 2026Updated last week
- A Java audio-playback class, modeled on javax.sound.sampled.Clip, enhanced with concurrent playback and dynamic handling of volume, pan a…☆42Jul 1, 2023Updated 2 years ago
- A template for libraries that work with libGDX and Gradle 9.x (or 8.x/7.x)☆15Feb 2, 2026Updated 3 weeks ago
- Zay-ES is a Java-based high-performance entity-component-system.☆62Aug 26, 2025Updated 6 months ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆136Updated this week
- The Java pathfinder that ended the era of “good enough”☆247Updated this week
- Vulkan tutorial by Alexander Overvoorde ported to Java☆193Jul 3, 2023Updated 2 years ago
- ECS framework made for Kotlin☆61Nov 22, 2025Updated 3 months ago
- ☆12Oct 14, 2020Updated 5 years ago
- Desugar optional calls for a null safe type system with no performance hits☆19Feb 2, 2022Updated 4 years ago
- A platform independent tensor library with autograd for the JVM☆86Jan 25, 2026Updated last month
- An entity-component-system implementation for Java☆27Apr 17, 2021Updated 4 years ago
- microbenchmarks comparing ECS (entity component system) frameworks for java☆38Oct 24, 2016Updated 9 years ago
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆340Jun 1, 2025Updated 9 months ago
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆22Oct 24, 2024Updated last year
- JVM bindings for Bullet Physics and V-HACD☆97Updated this week
- USB library for Java☆164Sep 13, 2025Updated 5 months ago
- A modern setup tool for libGDX Gradle projects☆653Feb 15, 2026Updated 2 weeks ago
- JVM bindings for Jolt Physics and V-HACD☆62Updated this week
- A tiny, in-memory, zero dependency state machine library☆29Jul 21, 2024Updated last year
- Useful tools for roguelike, role-playing, strategy, and other grid-based games in Java. Feedback is welcome!☆465Oct 26, 2024Updated last year
- An Entity Component System written in Java, based on Austin Morlan's C++ ECS.☆17Mar 13, 2022Updated 3 years ago
- High performance I/O library for Java using io_uring under the hood☆175Aug 30, 2024Updated last year
- A Java UI toolkit☆315Updated this week
- Debugging LWJGL3 OpenGL applications☆42Dec 16, 2023Updated 2 years ago
- Real Time Seam Carving with object removal.☆38Aug 13, 2022Updated 3 years ago
- Demo suite for LWJGL 3☆381Nov 10, 2025Updated 3 months ago
- OxyEngine - OpenGL 3D Game Engine☆10Oct 3, 2021Updated 4 years ago
- ☆12Sep 6, 2024Updated last year
- ☆11Jul 18, 2022Updated 3 years ago
- Fast, Small, JDK 21+, GraalVM native friendly SLF4J logging framework☆110Oct 27, 2025Updated 4 months ago
- jMonkeyBuilder☆78Oct 25, 2018Updated 7 years ago
- Record builder generator for Java records☆911Feb 16, 2026Updated last week
- 🎮 📝 A curated list of libGDX resources to help developers make awesome games.☆1,221Dec 3, 2024Updated last year