LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
☆5,366Jun 10, 2026Updated this week
Alternatives and similar repositories for lwjgl3
Users that are interested in lwjgl3 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Java math library for OpenGL rendering calculations☆832Updated this week
- [LEGACY] LWJGL 2.X - The Lightweight Java Game Library.☆568Dec 28, 2022Updated 3 years ago
- Desktop/Android/HTML5/iOS Java game development framework☆25,144Jun 5, 2026Updated last week
- Demo suite for LWJGL 3☆389Updated this week
- A complete 3-D game development suite written in Java.☆4,230Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆554Aug 18, 2022Updated 3 years ago
- JNI based binding for Dear ImGui☆803Jun 2, 2026Updated last week
- Java / JavaFX / Kotlin Game Library (Engine)☆4,819Apr 10, 2026Updated 2 months ago
- The LWJGL 3 Wiki☆433Aug 30, 2023Updated 2 years ago
- A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input☆15,083Updated this week
- Tutorial for the Lightweight Java Game Library (LWJGL) 3☆264Jan 11, 2021Updated 5 years ago
- OpenGL/Vulkan Java 3D Engine☆680Dec 19, 2025Updated 5 months ago
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆415Jun 7, 2026Updated last week
- Vulkan tutorial by Alexander Overvoorde ported to Java☆205Jul 3, 2023Updated 2 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Bloat-free Immediate Mode Graphical User interface for JVM with minimal dependencies (rewrite of dear imgui)☆636Sep 7, 2023Updated 2 years ago
- Kotlin extensions for the libGDX game framework☆1,460Jun 28, 2025Updated 11 months ago
- AWT support for LWJGL3☆134Updated this week
- Java™ Binding for the OpenGL® API☆345Feb 11, 2026Updated 4 months ago
- LITIENGINE 🕹 The pure 2D java game engine.☆824Jun 7, 2026Updated last week
- JavaFX mainline development☆3,245Updated this week
- A thin Java wrapper to access the Steamworks API☆542May 6, 2026Updated last month
- IntelliJ IDEA & IntelliJ Platform☆20,199Updated this week
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆342Jun 1, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Mixin is a trait/mixin and bytecode weaving framework for Java using ASM☆1,697Aug 5, 2024Updated last year
- 🎮 📝 A curated list of libGDX resources to help developers make awesome games.☆1,258Dec 3, 2024Updated last year
- Simple UI solution for LWJGL3☆130Jun 30, 2024Updated last year
- a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun☆1,147Sep 19, 2024Updated last year
- GraalVM compiles applications into native executables that start instantly, scale fast, and use fewer compute resources 🚀☆21,596Updated this week
- Java bindings for Skia☆2,651Aug 14, 2023Updated 2 years ago
- Java Native Access☆8,916Updated this week
- Godot Engine – Multi-platform 2D and 3D game engine☆112,375Updated this week
- Compiles Java bytecode to JavaScript, WebAssembly and C☆3,059Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆159Aug 18, 2022Updated 3 years ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆17,127Updated this week
- Packages your JAR, assets and a JVM for distribution on Windows, Linux and Mac OS X☆2,621Apr 11, 2024Updated 2 years ago
- Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies☆73,743Updated this week
- A Kotlin Multiplatform Game Engine☆3,016May 8, 2026Updated last month
- The missing bridge between Java and native C++☆4,697May 25, 2026Updated 2 weeks ago
- Brigadier is a command parser & dispatcher, designed and developed for Minecraft: Java Edition.☆3,688Aug 15, 2024Updated last year