stephengold / LibbulletjmeLinks
JVM bindings for Bullet Physics and V-HACD
☆97Updated last week
Alternatives and similar repositories for Libbulletjme
Users that are interested in Libbulletjme are comparing it to the libraries listed below
Sorting:
- JVM bindings for Jolt Physics and V-HACD☆55Updated this week
- Java JNI bindings for Nvidia PhysX☆122Updated 3 weeks ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆133Updated last week
- Vulkan tutorial by Alexander Overvoorde ported to Java☆186Updated 2 years ago
- AWT support for LWJGL3☆130Updated 11 months ago
- Java 3D Physics Engine & Library☆181Updated 5 months ago
- Simple UI solution for LWJGL3☆127Updated last year
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆360Updated 2 months ago
- A block (voxel) engine for jMonkeyEngine☆44Updated 2 years ago
- Demo suite for LWJGL 3☆372Updated 3 weeks ago
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆340Updated 6 months ago
- Debugging LWJGL3 OpenGL applications☆41Updated last year
- Source code of the chapters of the book 3D Game Development with LWJGL 3☆185Updated 3 months ago
- Documentation and example applications for the Libbulletjme physics-simulation library (code has New BSD license)☆13Updated last week
- 3D Game Engine for Java & lua☆81Updated 4 years ago
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆43Updated last week
- An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)☆17Updated last week
- Lemur is a jMonkeyEngine-based UI toolkit.☆122Updated 2 months ago
- Demo application embedding a vlcj media player in a LWJGL application☆16Updated 9 months ago
- Noise generation library for Java, based on the libnoise C++ library. It is used to generate coherent noise, a type of smoothly-changing …☆112Updated last week
- Ardor3D is a free Java based, professionally oriented, open source 3D graphics engine.☆243Updated last week
- Base pack of useful reusable game code that can help bootstrap any JME game project.☆26Updated 3 weeks ago
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆232Updated last month
- FastNoise Java Version☆76Updated 5 years ago
- OpenGL canvas for JavaFX☆132Updated 6 months ago
- LWJGL-JavaFX integration demo☆76Updated 10 years ago
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆14Updated 2 years ago
- Book contents for the book "3D Game Development with LWJGL 3" (https://ahbejarano.gitbook.io/lwjglgamedev/).☆160Updated 3 years ago
- Insanely fast ECS (Entity Component System) for Java☆367Updated last year
- A Java math library for OpenGL rendering calculations☆795Updated 7 months ago