tzaeschke / ode4jLinks
Java 3D Physics Engine & Library
☆179Updated 2 months ago
Alternatives and similar repositories for ode4j
Users that are interested in ode4j are comparing it to the libraries listed below
Sorting:
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆129Updated this week
- JVM bindings for Bullet Physics and V-HACD☆96Updated this week
- AWT support for LWJGL3☆128Updated 8 months ago
- Simple UI solution for LWJGL3☆127Updated last year
- JVM bindings for Jolt Physics and V-HACD☆51Updated this week
- Lemur is a jMonkeyEngine-based UI toolkit.☆122Updated last week
- Ardor3D is a free Java based, professionally oriented, open source 3D graphics engine.☆242Updated 9 months ago
- Java OpenGL GUI library. Created for using with latest LWJGL (LWJGL 3).☆340Updated 2 months ago
- Vulkan tutorial by Alexander Overvoorde ported to Java☆183Updated 2 years ago
- Java JNI bindings for Nvidia PhysX☆113Updated 2 months ago
- 3D Game Engine for Java & lua☆80Updated 4 years ago
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆44Updated this week
- Demo suite for LWJGL 3☆370Updated 10 months ago
- A general-purpose add-on library for jMonkeyEngine (code has New BSD license)☆16Updated this week
- Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using t…☆338Updated this week
- Java Collision Detection and Physics Engine☆516Updated last year
- Full OpenGL support for SWT in LWJGL 3☆37Updated 3 years ago
- Your Open Source Java OpenGL GUI. Interactive user interfaces for games or similar applications. LWJGL, JOGL, JME or Java2d rendering.☆253Updated 4 years ago
- GLTF 2.0 3D format support and PBR shader implementation for LibGDX☆229Updated 2 weeks ago
- A fork of the KryoNet client/server library for Java.☆80Updated last year
- ☆45Updated last year
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆19Updated this week
- Example applications for various Simsilica libraries, singly or in combination.☆27Updated last year
- Base pack of useful reusable game code that can help bootstrap any JME game project.☆27Updated 6 months ago
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆22Updated 10 months ago
- OpenGL canvas for JavaFX☆127Updated 3 months ago
- jMonkeyBuilder☆79Updated 6 years ago
- A block (voxel) engine for jMonkeyEngine☆45Updated 2 years ago
- A Vulkan-based 3-D graphics engine, written in Java (code has New BSD license)☆15Updated this week
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆14Updated last year