NWPU66 / Fundamentals-Of-Computer-Graphics-5th-CN
计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)
☆239Updated last month
Alternatives and similar repositories for Fundamentals-Of-Computer-Graphics-5th-CN:
Users that are interested in Fundamentals-Of-Computer-Graphics-5th-CN are comparing it to the libraries listed below
- 计算机图形学基础(中文译本)☆113Updated last month
- Computer-Graphics-Resources☆275Updated last year
- GAMES101: 现代计算机图形学入门 作业☆542Updated last year
- 现代图形引擎入门指南☆374Updated last month
- GAMES101、GAMES202作业全解☆200Updated last year
- 计算机图形学基础(虎书)第五版翻译☆43Updated 2 years ago
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,140Updated last month
- Learn opengl together☆285Updated 2 years ago
- 零基础入门计算机图形学必不可少的在线网络公开课,手把手教您现代 OpenGL 的点点滴滴,构建爆款游戏引擎。☆325Updated 5 months ago
- SRenderer is a software rasterization renderer☆136Updated 2 years ago
- 可编程渲染管线实现,帮助初学者学习渲染☆1,368Updated 3 months ago
- 从零开始构建光栅器☆69Updated 3 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆337Updated last year
- 《Real-Time Rendering 4th》 (RTR4) 中文翻译☆2,508Updated this week
- 使用 Xmake 作为构建工具+包管理来做 GAMES101 作业☆75Updated 9 months ago
- A c++ implemtation of software rasterization application with pbr☆241Updated 3 years ago
- 图书,存放在这里,权当是个云盘。☆118Updated 5 years ago
- 基于C++实现的一个光栅化软渲染器☆111Updated last year
- Vulkan中文教程☆687Updated last week
- 一个小巧的 C++ 软渲染器☆53Updated 3 years ago
- 一键配置 GAMES101 作业框架及运行环境(含答案)☆56Updated 2 months ago
- 《全局光照技术:从离线到实时渲染》☆1,080Updated last year
- 计算机图形学原理第四版中文翻译,欢迎同好加入翻译小分队☆79Updated 4 years ago
- ☆118Updated 3 years ago
- Vulkan Quick Start☆123Updated 2 years ago
- Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL☆259Updated 2 years ago
- ☆67Updated 2 years ago
- A light-weight graphics experiment framework for educational usage.☆156Updated 3 months ago
- SoftRender☆52Updated 3 years ago