FCG-Translators / FundamentalsOfComputerGraphics-CN
计算机图形学基础(中文译本)
☆115Updated 2 months ago
Alternatives and similar repositories for FundamentalsOfComputerGraphics-CN:
Users that are interested in FundamentalsOfComputerGraphics-CN are comparing it to the libraries listed below
- 计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)☆271Updated 2 months ago
- Computer-Graphics-Resources☆277Updated last year
- 计算机图形学基础(虎书)第五版翻译☆43Updated 2 years ago
- 使用 Xmake 作为构建工具+包管理来做 GAMES101 作业☆77Updated 10 months ago
- SRenderer is a software rasterization renderer☆140Updated 2 years ago
- 为了方便大家学习,将Games101的Homework从原Linux平台移植到Window平台。☆90Updated 3 years ago
- GAMES101、GAMES202作业全解☆202Updated 2 years ago
- Vulkan Quick Start☆127Updated 3 years ago
- 现代图形引擎入门指南☆385Updated 3 weeks ago
- 零基础入门计算机图形学必不可少的在线网络公开课,手把手教您现代 OpenGL 的点点滴滴,构建爆款游戏引擎。☆329Updated 6 months ago
- GAMES101: 现代计算机图形学入门 作业☆549Updated last year
- 基于C++实现的一个光栅化软渲染器☆113Updated last year
- 计算机图形学原理第四版中文翻译,欢迎同好加入翻译小分队☆78Updated 4 years ago
- a cpu/gpu soft renderer in rust☆59Updated last year
- Learn opengl together☆289Updated 2 years ago
- 《现代OpenGL保姆级课程》的课件专用仓库☆74Updated 8 months ago
- 计算机图形学-学习笔 记☆406Updated 8 years ago
- Vulkan中文教程 | Vulkan Chinese Tutorial☆120Updated 3 weeks ago
- 记录3D开发内容,学习过程中的总结和记录,包括引擎、图形、OpenGL、Shader等,保持更新ing.☆209Updated 3 years ago
- 现代图形绘制流水线原理与实践,作业框架。☆338Updated last year
- ☆38Updated last year
- https://blog.csdn.net/ycrsw/category_11717021.html☆21Updated 2 years ago
- A c++ implemtation of software rasterization application with pbr☆242Updated 3 years ago
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,151Updated this week
- 图书,存放在这里,权当是个云盘。☆122Updated 5 years ago
- ☆118Updated 3 years ago
- 学习书籍: DirectX 12 3D 游戏开发实战☆35Updated 4 years ago
- ☆67Updated 2 years ago
- SoftRender☆55Updated 3 years ago
- 《GAMES-101 现代计算机图形学入门》课程PPT、个人笔记与作业☆82Updated 3 years ago