Starpelly / raylib-beef
Autogenerated Beef bindings for raylib
☆10Updated last month
Related projects ⓘ
Alternatives and complementary repositories for raylib-beef
- Raylib binding for the Nelua Programming Language☆29Updated 11 months ago
- A code club for raylib library.☆28Updated 2 years ago
- raylib wren binding (raylib-wren/wray), also available at https://gitlab.com/TSnake41/wray☆40Updated last year
- Tetris like game made in Nelua for RIV fantasy console☆23Updated 2 months ago
- The Nene game framework, migrated to codeberg.☆30Updated 10 months ago
- Curated list of awesome stuff for raylib.☆31Updated last year
- A simple and easy-to-use raygui styles editor☆54Updated 3 weeks ago
- ☆29Updated 6 months ago
- Lua exporter for odin, made in odin☆25Updated last year
- A simple and easy-to-use raygui icons editor☆50Updated 3 weeks ago
- Ideas around a wasm runtime for raylib (to make raylib games in js & browser)☆25Updated 4 months ago
- A simple GUI library for Odin programming language.☆45Updated 2 months ago
- V 2D game library☆30Updated 8 months ago
- Odin bindings for the raylib gamedev library☆38Updated 3 years ago
- Use any web browser as GUI, with Odin in the backend and modern web technologies in the frontend.☆20Updated last week
- lightweight, expressive, extensible multimedia engine☆81Updated last month
- Simple fantasy computer architecture☆40Updated last year
- WIP☆11Updated last year
- A friendly, extendable game framework for the Beef programming language.☆31Updated 4 months ago
- Vulkan Quake port based on QuakeSpasm☆27Updated 8 months ago
- A simple and easy-to-use icons packer and extractor☆47Updated 2 months ago
- Raylib wrapper to nelua language☆31Updated last year
- A console plugin for the lite text editor☆24Updated 10 months ago
- FreeBasic bindings for raylib☆27Updated 11 months ago
- Retro FPS game inspired by Quake, using Odin and Raylib [ALPHA]☆83Updated 11 months ago
- Box2D 3.0 bindings for Odin language☆19Updated 2 months ago
- Raylib handy things☆13Updated 2 weeks ago