deniszykov / csharp-eval-unity3dLinks
C# Expression Parser for Unity3D
☆211Updated 4 months ago
Alternatives and similar repositories for csharp-eval-unity3d
Users that are interested in csharp-eval-unity3d are comparing it to the libraries listed below
Sorting:
- Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)☆216Updated 4 years ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆184Updated 4 years ago
- Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.☆188Updated 4 years ago
- A bunch of code to make using async-await easier in Unity3D☆218Updated 6 years ago
- AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.☆139Updated 4 years ago
- Unity engine DOTS UI solution☆407Updated 5 years ago
- Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.☆154Updated 3 years ago
- Mesh effect components for TextMeshPro in Unity.☆167Updated 6 years ago
- UBind is a value binding component for Unity, which is used to quickly realize the association binding between UI and logical data.☆148Updated last year
- Asynchronous operations (promises) for Unity3d.☆183Updated 5 years ago
- make mesh like line, polygon, etc in unity3d☆196Updated 4 months ago
- Framework for Unity that includes lots of useful utility functions and helper classes.☆208Updated 8 months ago
- 💾 SqlCipher made easy for Unity3d☆179Updated last month
- Non-realtime (=static) screen blur for Unity. Easy to use background for dialogs.☆205Updated 6 years ago
- Pre-loading, Synchronicity, and Pooling for Unity Addressables☆245Updated 2 years ago
- A Unity Sprite GPU Instancing Implementation Demo☆136Updated 3 years ago
- Flexible logging for C# and Unity☆193Updated 2 years ago
- Bring C# scripting into Unity which acts as native code.☆158Updated 3 years ago
- UndoPro is a command-based undo system integrated into Unity's default system. This allows devs to use actions for their undo/redo operat…☆199Updated 2 years ago
- A Quadtree Native Collection for Unity DOTS☆388Updated 2 years ago
- Make books on uGUI☆202Updated 6 years ago
- Excel for Unity. Provides both read and write with .xls and .xlsx☆223Updated 6 years ago
- Fast, powerful, GC-friendly C# signals/events for Unity.☆258Updated 6 years ago
- Android Play Asset Delivery support for Unity Addressables☆117Updated last year
- QuadTree and Collision Detection Systems for Unity3d☆193Updated 7 years ago
- This tool extracts useful information from Unity asset bundles and stores the information in an SQLite database.☆231Updated 3 years ago
- Charon plugin for Unity. Build-in game data editor, code generator and integration tools for Unity☆112Updated 2 weeks ago
- Roslyn Analyzer for Unity3D☆220Updated 4 years ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via…☆92Updated 2 weeks ago
- Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective eno…☆169Updated 2 years ago