rocwood / Entitas-LiteLinks
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
☆152Updated 2 years ago
Alternatives and similar repositories for Entitas-Lite
Users that are interested in Entitas-Lite are comparing it to the libraries listed below
Sorting:
- Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.☆172Updated 6 years ago
- C# Expression Parser for Unity3D☆206Updated last year
- (WIP) Deterministic, Lockstep RTS Engine☆178Updated 5 years ago
- Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.☆176Updated 4 years ago
- CatLib lightweight dependency injection container☆193Updated last year
- Unity ugui 扩展☆186Updated 3 years ago
- Plato is a unity extension skill system.The editor is somehow like the timeline editor.Feel free to use it.☆193Updated 4 years ago
- 🏝 a little framework base on unity and ugui,we use bridges to connect one panel to another panel☆95Updated 6 years ago
- ☆201Updated 3 years ago
- A simple and reusable skill system☆254Updated 4 years ago
- Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)☆214Updated 4 years ago
- UBind is a value binding component for Unity, which is used to quickly realize the association binding between UI and logical data.☆137Updated last year
- A Unity Sprite GPU Instancing Implementation Demo☆130Updated 3 years ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆179Updated 3 years ago
- A simple fixed-point math library for C#☆134Updated 6 years ago
- A deterministic collision lib for lockstep☆95Updated 5 years ago
- Fast Lockstep ECS Framework☆269Updated 3 years ago
- Goal Oriented Action Planning AI in Unity☆60Updated 7 years ago
- Framework for Unity that includes lots of useful utility functions and helper classes.☆208Updated 2 months ago
- Unity 新手引导☆115Updated 6 years ago
- ☆190Updated 7 years ago
- Find asset references super fast in Unity project. Both on macOS and Windows. Faster version: https://github.com/networm/ReferenceFinder☆77Updated 4 years ago
- Charon plugin for Unity. Build-in game data editor, code generator and integration tools for Unity☆105Updated 2 months ago
- Example Unity custom graph editor for editing skill trees.☆126Updated 9 years ago
- This is a simple and interactive Unity3d example project to show how to use Entitas☆206Updated last year
- Unity3D hot update, support for C++ or C#☆136Updated last year
- effient,easy use Mask Component compare to Unity Mask, cost less drawcall and lower pixel fill rate.☆208Updated 8 years ago
- 基于四叉树的快速易用的U2D碰撞检测系统☆88Updated 3 years ago
- A gc-free closure implementation for unity☆86Updated 7 years ago
- EditorWindow的多子窗口实现☆131Updated last year