KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)
☆468Jul 24, 2023Updated 2 years ago
Alternatives and similar repositories for kcp-csharp
Users that are interested in kcp-csharp are comparing it to the libraries listed below
Sorting:
- KCP C#版。线程安全,运行时无alloc,对gc无压力。☆978Nov 16, 2023Updated 2 years ago
- ☆357Oct 12, 2024Updated last year
- This is a KCP+UDPSocket Wrapper.You can use KCP like UdpSocket for Unity!☆185Oct 18, 2017Updated 8 years ago
- KCP - A Fast and Reliable ARQ Protocol, BigEndian and LittleEndian support ,now i create a kcp socket client using in unity3d project te…☆44Nov 29, 2018Updated 7 years ago
- kcp for c#. 适用于moba, 视频加速等需要极速传输场景的应用,此项目适用于客户端应用,服务器端可以参考jkcp:https://github.com/beykery/jkcp☆94Jul 3, 2020Updated 5 years ago
- 基于c#的dotNetty实现的可靠udp网络库(kcp算法),包含fec实现,可用于游戏,视频,加速等业务☆170Nov 2, 2020Updated 5 years ago
- Unity3D中可靠UDP网络库kcp的各平台动态库构建项目☆165Dec 6, 2017Updated 8 years ago
- Framework for lockstep RTS, TD, and MOBA games.☆1,515Sep 1, 2023Updated 2 years ago
- Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.☆3,092Jan 19, 2026Updated last month
- High performance pure c# kcp implementation.☆96May 11, 2025Updated 9 months ago
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆939Mar 23, 2020Updated 5 years ago
- 基于Unity做的帧同步Demo,ECS架构☆1,133Jul 15, 2024Updated last year
- 这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。☆543Jun 18, 2019Updated 6 years ago
- Deterministic Lockstep with clientside prediction and rollback☆691Mar 21, 2019Updated 6 years ago
- Lite reliable UDP library for Mono and .NET☆3,496Feb 23, 2026Updated last week
- An experimental KCP .Net Core implementation☆27Dec 7, 2021Updated 4 years ago
- KcpTransport is a Pure C# implementation of RUDP for high-performance real-time network communication☆290May 13, 2025Updated 9 months ago
- Keyframe sync using ECS(R)☆576Sep 12, 2024Updated last year
- An ENet Implementation in C#☆30Sep 30, 2020Updated 5 years ago
- Unity3D Client And C# Server Framework☆9,693Jan 4, 2026Updated 2 months ago
- Optimal Reciprocal Collision Avoidance (C#)☆829Updated this week
- Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, an…☆395Nov 19, 2024Updated last year
- UGUI图文混排 unity version: 2017.2+☆682Jun 27, 2020Updated 5 years ago
- unity帧同步游戏极简框架-客户端服务器共享逻辑☆467Feb 19, 2019Updated 7 years ago
- A C# port of Box2D☆633Feb 25, 2025Updated last year
- A unity asset bundle framework with LGPL license☆447Dec 28, 2022Updated 3 years ago
- unity帧同步游戏极简框架-客户端☆574Sep 1, 2018Updated 7 years ago
- Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation…☆1,751Dec 28, 2024Updated last year
- Unity UGUI editor tools,improve the efficiency of ui development.☆894Jul 25, 2019Updated 6 years ago
- Fixed point math C# library☆635Apr 10, 2018Updated 7 years ago
- Fast Lockstep ECS Framework☆277Feb 1, 2022Updated 4 years ago
- behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the …☆3,021Jul 7, 2023Updated 2 years ago
- KCP - A Fast and Reliable ARQ Protocol☆16,624Apr 22, 2025Updated 10 months ago
- Unity的AssetBundle模块扩展插件,主要目的用于简化AssetBundle打包,提供AssetBundle管理,支持热更新、支持资源包下载、支持版本控制。☆356Sep 8, 2020Updated 5 years ago
- 应用程序和游戏网络模块解决方案☆185Oct 17, 2024Updated last year
- 这是Unity Android APP il2cpp热更完美解决方案的Demo。更新build_demo_apk里的Unity路径,执行即可一键重build Patch和apk。因为文件libunity是没有热更的,如unity版本有变化则热更不适用。☆584Oct 21, 2025Updated 4 months ago
- 提升你的生产力。☆2,697Jun 18, 2024Updated last year
- 帧同步 教程☆1,175Mar 23, 2020Updated 5 years ago
- LogicPhysics FixedPoint Math☆475Sep 9, 2017Updated 8 years ago