limpo1989 / kcp-csharpLinks
KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)
☆458Updated last year
Alternatives and similar repositories for kcp-csharp
Users that are interested in kcp-csharp are comparing it to the libraries listed below
Sorting:
- KCP C#版。线程安全,运行时无alloc,对gc无压力。☆920Updated last year
- 基于c#的dotNetty实现的可靠udp网络库(kcp算法),包含fec实现,可用于游戏,视频,加速等业务☆164Updated 4 years ago
- ☆324Updated 9 months ago
- This is a KCP+UDPSocket Wrapper.You can use KCP like UdpSocket for Unity!☆183Updated 7 years ago
- Lightweight client socket solution, you can used it in C# project or Unity3d☆369Updated 3 years ago
- CSharp代码转lua,适用于使用lua实现热更新而又想有一个强类型检查的语言的场合☆415Updated last year
- Google Protocol Buffers runtime library version 3 for Unity (targeting .NET 3.5)☆335Updated 8 years ago
- A Pure C# IL Runner,Run DLL as a Script.直接解析执行IL的脚本引擎☆263Updated 8 years ago
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆909Updated 5 years ago
- 基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。☆404Updated 2 weeks ago
- LogicPhysics FixedPoint Math☆467Updated 7 years ago
- C# string零GC补充方案☆326Updated 2 years ago
- Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, an…☆385Updated 7 months ago
- Pure C# deterministic fixed-point 3D real time physics simulation library☆526Updated 6 years ago
- deprecated, use : https://github.com/CatLib/CatLib☆280Updated 6 years ago
- A unity asset bundle framework with LGPL license☆446Updated 2 years ago
- PureMVC Standard Framework for C#☆421Updated 4 years ago
- Unity3D中可靠UDP网络库kcp的各平台动态库构建项目☆162Updated 7 years ago
- Keyframe sync using ECS(R)☆563Updated 10 months ago
- Bridge.lua is a C#-to-Lua Compiler,which generates equivalent and consistent lua code☆243Updated 7 years ago
- A C# port of Box2D☆608Updated 4 months ago
- Deterministic Lockstep with clientside prediction and rollback☆656Updated 6 years ago
- Unity游戏热更新脚本☆222Updated last year
- 使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案☆781Updated 2 years ago
- Unity的AssetBundle模块扩展插件,主要目的用于简化AssetBundle打包,提供AssetBundle管理,支持热更新、支持资源包下载、支持版本控制。☆358Updated 4 years ago
- Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843☆380Updated 3 years ago
- A Single Process Online Game Server with Minimum Design☆156Updated 2 years ago
- google's protobuf 3 for unity3d(5.x) game engine☆138Updated 7 years ago
- protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。☆273Updated 7 years ago
- 基于unity3d引擎与c#语言的游戏框架/架构(包括客户端与服务器)。使用ServerPlatform作为服务端通信基础设施。☆282Updated last month