limpo1989 / kcp-csharp
KCP - A Fast and Reliable ARQ Protocol (Zero GC overhead)
☆443Updated last year
Alternatives and similar repositories for kcp-csharp:
Users that are interested in kcp-csharp are comparing it to the libraries listed below
- KCP C#版。线程安全,运行时无alloc,对gc无压力。☆872Updated last year
- 基于c#的dotNetty实现的可靠udp网络库(kcp算法),包含fec实现,可用于游戏,视频,加速等业务☆159Updated 4 years ago
- This is a KCP+UDPSocket Wrapper.You can use KCP like UdpSocket for Unity!☆182Updated 7 years ago
- CSharp代码转lua,适用于使用lua实现热更新而又想有一个强类型检查的语言的场合☆419Updated last year
- ☆300Updated 4 months ago
- C# string零GC补充方案☆320Updated last year
- Lightweight client socket solution, you can used it in C# project or Unity3d☆364Updated 3 years ago
- A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)☆882Updated 4 years ago
- A C# port of Box2D☆576Updated 3 weeks ago
- LogicPhysics FixedPoint Math☆461Updated 7 years ago
- A Single Process Online Game Server with Minimum Design☆157Updated last year
- Unity3D中可靠UDP网络库kcp的各平台动态库构建项目☆160Updated 7 years ago
- 基于ILRuntime的热更新能力实现的可以直接使用的框架,友情赠送C# WebService + WebSocketServer服务器端。☆405Updated last year
- Unity3D客户端和.Net Core服务器双端框架。DCET新群:1105670843☆379Updated 3 years ago
- A unity asset bundle framework with LGPL license☆447Updated 2 years ago
- Pure C# deterministic fixed-point 3D real time physics simulation library☆504Updated 6 years ago
- Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on hybridclr, an…☆374Updated 2 months ago
- protobuf-net无gc优化版本,另外还提供了一些无gc自定义数据结构,以及对Unity3D中c#代码的各种无gc使用方式测试。☆272Updated 7 years ago
- Unity3D demo project for ILRuntime☆510Updated 2 years ago
- 这是一个帧同步的插件,具有确定性物理引擎,定点函数库,碰撞检测,高度封装,跟unity函数库保持高度一致。☆507Updated 5 years ago
- SparkServer是一个参照skynet设计的C#服务端框架,能够无缝整合到skynet集群机制中,也能自行组网,构建只有SparkServer节点的集群☆300Updated 8 months ago
- Unity的AssetBundle模块扩展插件,主要目的用于简化AssetBundle打包,提供AssetBundle管理,支持热更新、支持资源包下载、支持版本控制。☆358Updated 4 years ago
- 使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案☆785Updated 2 years ago
- A Pure C# IL Runner,Run DLL as a Script.直接解析执行IL的脚本引擎☆262Updated 8 years ago
- deprecated, use : https://github.com/CatLib/CatLib☆281Updated 6 years ago
- Unity3D AssetBundle 打包与管理系统☆594Updated 5 years ago
- 应用程序和游戏网络模块解决方案☆175Updated 4 months ago
- Keyframe sync using ECS(R)☆544Updated 5 months ago
- xLua的mvvm框架,支持ugui,ngui,fairyGUI。。。☆269Updated 6 years ago
- Deterministic Lockstep with clientside prediction and rollback☆635Updated 5 years ago