Milk-Drinker01 / CoR-SkinningLinks
Optimized Center of Rotation skinning in unity
☆26Updated 3 years ago
Alternatives and similar repositories for CoR-Skinning
Users that are interested in CoR-Skinning are comparing it to the libraries listed below
Sorting:
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆25Updated 4 years ago
- Port of Intel's Conservative Morphological Anti-Aliasing 2.0 for Unity Engine.☆26Updated 5 months ago
- A unity plugin that automatically calculates smooth normals for outline rendering.☆79Updated 8 months ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆33Updated 11 months ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆30Updated 2 years ago
- Realistic simulation of hair physics optimized for virtual reality (120FPS) using Unity Engine. Leverages spring physics and geometry/com…☆26Updated 2 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- baking transform animation to texture for Unity☆89Updated 5 years ago
- Inertial interpolation by muscle values. (Unity Humanoid)☆18Updated last year
- A next-generation character animation system built on top of Unity's Kinematica.☆22Updated 3 years ago
- Separable Subsurface Scatter URP☆55Updated 2 years ago
- ☆18Updated 4 years ago
- A simple example of creating custom Track and Clip☆46Updated 3 years ago
- Custom skinned mesh renderer in Unity☆37Updated 5 years ago
- Pack any color data into texture channels.☆25Updated last year
- This HDR Calibration Sample project shows how an HDR calibration menu with Neutral Tonemapping can be implemented.☆29Updated last year
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 5 years ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- This is a tool for automatically simplifying shaders generated from Unity's Shader Graph.☆31Updated 2 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated 11 months ago
- Miraikomachi Unity project with UTS☆27Updated 2 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Updated last year
- Screen space global illumination implementation in Unity☆25Updated 3 years ago
- Example project which integrates the Unity package for converting Unreal Engine assets☆19Updated 5 years ago
- Generate fur-like effect from a noise texture.☆10Updated 2 years ago
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15Updated 6 years ago
- Free demo project for Motion Warping asset.☆14Updated 9 months ago
- ☆22Updated 4 years ago
- SG SSS for Unreal for Best that builtin skin effects☆17Updated last year
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆66Updated 6 years ago