Starciad / StardustSandbox
⏳ ➥ A particle simulator sandbox game inspired by the classic 'falling sand'.
☆6Updated this week
Related projects ⓘ
Alternatives and complementary repositories for StardustSandbox
- Experimental mini Stride.Editor in Avalonia☆13Updated 4 years ago
- A code generator for generating bindings for C# for C and COM libraries☆22Updated 3 weeks ago
- Undo/redo library aiming for ease of integration and usage simplicity.☆21Updated this week
- A simple educational C# game programming library built on top of Silk.NET.☆27Updated 7 months ago
- A powerful C# based 3D and 2D game engine.☆43Updated last week
- Urho.Net samples☆12Updated 8 months ago
- 🖼️ ➥ An unofficial .NET Core wrapper for the Rule34 API.☆13Updated 5 months ago
- Cross-platform Editor for the Stride Game Engine☆10Updated last month
- 3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor☆53Updated 3 weeks ago
- Simple, modern, code-only C# game engine!☆20Updated 3 weeks ago
- Another game engine made by a Brazilian☆18Updated 8 months ago
- Benchmark 🏁 of C# ECS frameworks comparing multiple use cases☆22Updated last week
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated last year
- Path tracing demos using Vulkan and Silk.Net☆33Updated 8 months ago
- A library using ComputeSharp to render scenes in C#☆15Updated last year
- Stride plugin which allows running Avalonia on Stride☆25Updated last year
- A little 2D danmaku for Android written in C# using MonoGame with Xamarin.☆19Updated 6 years ago
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆38Updated 4 months ago
- A game engine built on MonoGame.☆30Updated this week
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆28Updated last year
- Simple Sprites & bone-like Transformations for MonoGame projects.☆11Updated 5 years ago
- A bitstream that offers (de)serialization in binary format☆11Updated 3 years ago
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆38Updated 4 months ago
- A C# library for creating long-running tasks and background workers.☆22Updated 4 months ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆19Updated 2 months ago
- An awesome ray traced 3D renderer build in C# from scratch!☆18Updated 6 months ago
- This library provides struct based collections for high performance and low memory usage☆32Updated 3 weeks ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆11Updated 6 months ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated last month
- So many awaits it breaks visual studio☆9Updated last year