Bunkerbewohner / ColladaXnaLinks
Collada Importer for XNA (Work in Progress)
☆16Updated 12 years ago
Alternatives and similar repositories for ColladaXna
Users that are interested in ColladaXna are comparing it to the libraries listed below
Sorting:
- .NET Core collada file loader and viewer using OpenTK☆16Updated 8 years ago
- XNA4 Xbox Live reimplementation for Steamworks☆14Updated 2 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- Game engine inspired by id Tech and Source written in C#☆62Updated 3 weeks ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 7 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆51Updated last year
- A set of platform- and renderer-agnostic libraries for game development.☆29Updated 5 years ago
- Create particle systems in XNA quickly and easily with Dynamic Particle System Framework for XNA.☆14Updated 6 years ago
- .NET wrapper for Irrlicht Engine☆23Updated 6 years ago
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆46Updated 4 years ago
- 2D GameEngine for Indie games with alot of features☆48Updated 10 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- C to C# Code Converter☆91Updated 4 years ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆29Updated 6 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆127Updated 2 months ago
- lots of messy scribbles☆19Updated 2 years ago
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- C# port of stb_vorbis.c☆14Updated 3 years ago
- NativeAOT port for Microsoft GDKX platforms☆47Updated 7 months ago
- A C# library that offers a unified API to talk to native windowing libraries.☆43Updated 5 years ago
- Safe & Refactored Version of StbImageSharp☆18Updated last year
- Optimized math for games, based on XNA APIs☆102Updated 4 years ago
- An implementation of the Squid GUI library for MonoGame☆17Updated 6 years ago
- Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor☆143Updated 8 years ago
- C# Realtime GUI System☆146Updated last year
- NoesisGUI MonoGame Integration Library☆28Updated 3 months ago
- A real-time rendering library☆42Updated 9 years ago
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆39Updated 8 years ago