LogicalError / UnityLines
Some code to draw (dotted) lines with unity
☆16Updated 9 years ago
Alternatives and similar repositories for UnityLines:
Users that are interested in UnityLines are comparing it to the libraries listed below
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- ☆10Updated 5 years ago
- uGUI Frontend for GConsole (Unity 4.6)☆13Updated 10 years ago
- Fast Voxel Traversal testing in Unity.☆29Updated 7 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 6 years ago
- Demo project for spriterecolour in Unity☆22Updated 8 years ago
- Passing C# array to a native plug-in.☆30Updated 10 years ago
- ☆20Updated 6 years ago
- Basic planetary terrain generator system.☆13Updated 7 years ago
- ☆14Updated 7 years ago
- ☆15Updated 10 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Raytracing project in Unity for computer graphics graduate credit.☆34Updated 7 years ago
- ☆14Updated 7 years ago
- Volumetric explosion shader in Unity☆31Updated 7 years ago
- Prefab Hierarchy Inspector for the Unity3D game engine.☆11Updated 7 years ago
- A unity editor extension for enums☆15Updated 4 years ago
- A lean project that aims to fix a bunch of the many issues with Unity's Animator and StateMachineBehaviour systems.☆19Updated 8 years ago
- A CSG Toolkit for Unity3D that allows building of complex meshes with simple primitives.☆31Updated 9 years ago
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Updated 7 years ago
- Unity example: Single pass chroma subsampling shader☆20Updated 8 years ago
- A simple editor script for Unity3D that creates AssetBundles with a hierarchy mirroring the folder they're in.☆13Updated 7 years ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆31Updated 12 years ago
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Library to create procedural meshes in Unity3D.☆23Updated 7 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10Updated 7 years ago
- Personal Code/Snippet Library for Unity 3D☆24Updated 3 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 5 years ago
- An alternative Random library for Unity3d designed to generate uniform Pseudo-Random deviates. The library use a fast PRNG (Mersenne-Twis…☆13Updated 10 years ago