Baste-RainGames / AnimatorFix
A lean project that aims to fix a bunch of the many issues with Unity's Animator and StateMachineBehaviour systems.
☆19Updated 8 years ago
Alternatives and similar repositories for AnimatorFix:
Users that are interested in AnimatorFix are comparing it to the libraries listed below
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- Collection or RSG Utilities for Unity3D development.☆23Updated 7 years ago
- An automation tool for Unity3D☆12Updated 7 years ago
- A super duper lightweight tweening library for Unity☆50Updated 7 years ago
- A front-facing repository for various tools and boiler plate scripts.☆32Updated 11 years ago
- Object pooler for GameObjects and regular C# classes.☆53Updated 7 years ago
- A Unity inspector panel to quickly add and remove a set of custom Scripting Define Symbols.☆49Updated 6 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 4 years ago
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Updated 3 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆57Updated last month
- Visual inspector editor for Unity☆49Updated 7 years ago
- A collection of useful scripts for Unity.☆31Updated 4 years ago
- Simple Prefab Pool for Unity3D☆32Updated 10 years ago
- The Asset Validator is an editor tool for validating assets in the project and in scenes.☆33Updated 5 years ago
- TeaTime is a fast and straightforward queue for timed callbacks, specifically designed to address common coroutine patterns in Unity game…☆49Updated 3 years ago
- Unity utility to show the time it takes to compile every assembly after a reload.☆29Updated 4 years ago
- ☆44Updated 6 years ago
- An easy and elegant way to manage your preprocessor directives in Unity3D☆43Updated 8 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- A manual for various usecases of the Unity Editor extensions☆31Updated 8 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 7 years ago
- Visual behaviors for Unity UI elements.☆27Updated 7 years ago
- Value selection controls for Unity game engine editor.☆33Updated 7 years ago
- Extending a Unity3d Inspector window to show int tags☆32Updated 6 years ago
- ☆63Updated 6 years ago
- Unity based example for Svelto ECS☆60Updated 6 years ago
- User Interface Event decoupler☆26Updated 7 years ago
- Proof of concept to show how Mono.Cecil can be used with Unity for metaprogramming☆27Updated 6 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- Place to dump utilities that can range from completely useless to quite useful. YMMV☆48Updated 8 years ago