Freakow / RageSpline
Scalable Vector Graphics creation and drawing component for Unity
☆39Updated 7 years ago
Alternatives and similar repositories for RageSpline:
Users that are interested in RageSpline are comparing it to the libraries listed below
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- Extending a Unity3d Inspector window to show int tags☆32Updated 6 years ago
- A replacement for Unity's GameObject.Find that supports CSS-like selectors and inactive GameObjects☆21Updated 6 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Unity example: drawing something like a pincushion☆37Updated 9 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 9 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- ☆26Updated 4 years ago
- Custom Editor script for Unity 5 LineRenderer component☆18Updated 6 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- A trello client and bug reporter for Unity☆22Updated 7 years ago
- ☆32Updated 6 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆28Updated 5 years ago
- ☆30Updated 2 weeks ago
- ☆16Updated 8 years ago
- Light version of the ColorPalettes Asset for Unity☆26Updated 10 years ago
- A tiny Unity Editor script which duplicates objects in a fashion similar to Blender's Array Modifier.☆27Updated 8 years ago
- Editor scripts allowing to display Markdown, markdeep and HMTL directly inside the Unity Editor☆41Updated 3 years ago
- Fast Voxel Traversal testing in Unity.☆30Updated 7 years ago
- ☆20Updated 6 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago